When IBM released the Personal Computer back in 1981, it gave the buyer two choices for the video output. The buyer could buy a monochrome card and a special high resolution green screen monitor to go with it, or a color card and connect it to a color monitor. The buyer could even run both cards in the same system. If someone was on a tight budget, they could use a monochrome monitor with a color card, in this blog article we will explore what the results of that would be.
Saturday, July 11, 2026
Sunday, June 1, 2025
Tandy 1000 EX & HX vs. Color Computer 3 vs. Commodore 128 vs. Apple IIc - Which is the Better All-in-One?
In the calendar year of 1986 Tandy introduced two all-in-one computers, the Tandy 1000 EX and the Tandy Color Computer 3. Both were competitively priced at $799.00 and $219.95, respectively. At first the budget-conscious consumer may have chosen the CoCo 3 over the EX. By the next year the price of the EX had dropped by $100 while the Tandy 1000 HX took its prior price. At the same time the CoCo 3 dropped in price by $20, where it would stay until it was discontinued in 1990. The HX would displace the EX and eventually fall to $699 before it was also discontinued in 1990. In this article we will compare the features of these all-in-ones feature by feature and try to determine which would have really been the better purchase.
Thursday, July 18, 2024
Tandy Deskmate - Tandy's Ace in the Hole
In 1984 Tandy released a software package called DeskMate. DeskMate was a basic suite of office productivity software and Tandy would bundle the software with its computers or sell it in Radio Shack stores and via mail order for a relatively low price. DeskMate, while little remembered today, was a key factor in putting Tandy computers in many homes. Let's take a look at how the suite did that and evolved over time.
Sunday, July 9, 2023
Tandy Video vs. EGA - Battle of the 16-colors Graphic Adapters
When the PC was first released in 1981, IBM designed the Color/Graphics Adapter (CGA) card, a card that could display 16 colors on a special high quality RGBI monitor through a digital output. While CGA could only display all those 16 colors on the screen at the same time in text modes absent trickery, IBM's 16-color digital RGBI video display standard proved quite durable. IBM used the same color standard in its IBM PCjr. video graphics adapter in 1983 and returned to the standard the next year in the form of its Enhanced Graphics Adapter (EGA). When Tandy released its Tandy 1000, which was designed as a clone of the PCjr., it included the graphical capabilities of the PCjr and would later expand on them. The Tandy Graphics Adapter (TGA) really popularized 16-color full screen graphics but by the late 1980s most games would support Tandy and EGA graphics. So which is better? In this blog article we will attempt to answer this question.
Tuesday, July 4, 2023
Tandy 1000 Chip Replacements
The Tandy 1000s, especially the older ones, are rather reliable as non-IBM manufactured PCs go. They tend to continue working year after year. But inevitably they will fail, and something they cannot be easily fixed because a chip went bad. Tandy was good enough to socket major chips in most of its machines (DIP and PLCC) and frequently reused chips from machine to machine. Tandy sometimes would use off the shelf chips, sometimes custom chips and sometimes programmable logic. In this blog article I will identify the major chips each system uses in order to help people find suitable replacements, if possible.
Friday, June 9, 2023
Tandy 1000 EX and Tandy 1000 HX - The All-in-One Tandys
The Tandy 1000 EX was released in mid-1986 ($799) and the Tandy 1000 HX released in mid-1987 ($699) . They were Tandy's "entry-level" PC-compatible models, containing everything you need to run PC and MS-DOS software in a fully self-contained unit by means of the built-in keyboard. The Tandy 1000 SX ($1,199) was released alongside the EX and the Tandy 1000 TX ($1,199) accompanied the HX. Due to their low cost and despite their increasingly unimpressive specifications, they still sold very, very well. Lets talk about their abilities, their upgrades and their differences.
Thursday, May 18, 2023
Random Computer and Video Game Musings
Sometimes I have something to say but the topic is not worthy of a full blog post. In this case I have gathered four topics which I believe are interesting but not necessarily related and put them into this consolidated blog post. Enjoy!
Sunday, March 26, 2023
IBM Composite Artifact Color Games and Related Topics
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| Top - Direct Colors Old CGA & New CGA Bottom - High Resolution Artifact Colors Old CGA & New CGA |
Back in 2013 I gave an overview of composite color usage on the IBM PC platform. I included a list of all games I knew about or could find which supported composite color graphics. Now, 10 years later, new information has made that list less than inaccurate and less than fully inclusive. Let's talk about these games and give a new, more accurate list. I will also talk about other topics related to CGA and color in more detail below.
Friday, March 3, 2023
The Saga of the Color Brown in the Early Years of the PC
In 1980-81 IBM developed a graphics card for its new IBM PC called the Color/Graphics Adapter. This card was designed to display 16 colors on a compatible CRT monitor via a 9-pin digital video port. IBM defined the colors in its Technical Reference Manual using a 4-bit binary code. The CGA could also display colors with a composite video connector on the card. It is the evolution of the display of one of those colors, color 6, commonly but yet simplistically referred to as brown, that we are interested in today.
Saturday, February 18, 2023
Tandy 1000 Gray and Peach Label Releases
Thursday, December 29, 2022
Accelerating your Tandy 1000s
The Tandy 1000s have unique graphics hardware and sound hardware that was supported for a long time. The number of Tandy 1000s was so large that many games from prestige publishers released after 1984 would have support for Tandy 16-color graphics and/or Tandy 3-voice sound. While there were other graphics solutions which provided 16-color full screen graphics at a resolution of 320x200 pixels, only the Tandy 1000 series had any significant support in games. Additionally, the Adlib and other expansion sound cards did not get PC gaming support until September of 1988. During the lifespan of the Tandy 1000s, the system speeds were generally keeping pace with games, but by the end of the 1980s the 1000 line was not getting any faster, but games and applications were becoming increasingly demanding. In this article let's talk about the benefits and drawbacks of installing CPU accelerators in your Tandy 1000s.
Tuesday, April 26, 2022
List of PCjr. and Tandy Exclusive Enhanced Games
Saturday, December 28, 2019
The Gotek Floppy Drive Emulator in the IBM PC World
The Gotek floppy drive emulator is a simple, cheap and little device that, as its name says, emulates a floppy drive. There are many varieties of these devices and they usually come with a USB port on the front of the unit and a 34-pin header + 4-pin power header on the back. While originally intended to replace disk drives in industrial, sewing and musical equipment, they can be used with standard PC floppy controllers. However, as they come they are at best diamonds in the rough, so in this blog entry I will describe how to make these devices more useful for vintage IBM PCs and compatibles.
Saturday, April 7, 2018
Expanding Vintage IBM PC & Compatible Display Options - the GGLabs CGA2RGB Converter
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| GGLabs' CGA2RGB (courtesy of GGLabs) |
Getting a high quality and proper video signal from an IBM CGA or EGA card or an IBM PCjr or Tandy 1000 without their specialized monitors can be difficult. These computers used specialized RGB monitors to give a high quality solution using digital signals to tell the monitor which color to display. Unfortunately this standard was not really adopted outside of the expensive PC compatibles and most RGB monitors only accept an analog signal. When VGA and its analog RGB signal format became standard, support for the older digital RGB format went away. In this blog entry I am going to examine an inexpensive converter that can help you adapt your vintage PC compatible's digital RGB video output to the more accessible analog RGB video output.
Sunday, July 30, 2017
The Obscure Tandy 1000 Models
Tuesday, September 6, 2016
More Keyboard Adapters : The Tandy 1000 Keyboard to Tandy 1000 TL or SL
The later Tandy 1000s from the TL and SL onward came with 101-key keyboards. These keyboards, called the Tandy Enhanced Keyboard, were an autoswitching keyboard that could work in an IBM PC, XT, AT or their clones. This keyboard uses a 5-pin DIN plug and do not work in an earlier Tandy 1000.
In the technical reference manuals for the TL and SL, which are the last Tandy technical reference manuals available online, the keyboard controllers do mention Tandy 1000 Keyboard compatibility. These computers have a 7-pin DIN connector even though an XT or AT keyboard only uses four pins. The schematics indicate that the extra pins are used for Tandy 1000 keyboard-specific signals.
Wednesday, August 31, 2016
The Northgate Omnikey to Tandy 1000 SX & TX Keyboard Adapter
The 90-key Tandy 1000 keyboard is not exactly a pleasure to use. Its layout is cramped and awkward, its keys are mushy and there is no tactile feedback. Compared to the IBM PC or IBM PC AT keyboard, it feels cheap. Typing mistakes are frequent with this keyboard. It has some odd key omissions. There is no Scroll Lock, and while there is a separate Home key, there is no separate End, Page Up, Page Down, +, -, or * keys. The shift keys are too small. While it does have F11 and F12, software made during the Tandy 1000 (except by Tandy) lifespan rarely used these keys.
Finally, the Tandy 1000 has the dreaded Hold and Print keys. Both keys are next to important keys like Enter, Alt and Num Lock, The Hold key acts like a true Pause key, everything is frozen until you hit the Hold key again. People who do not know or forget how the Hold key works may think their computer has crashed. However, the really evil key is the Print key. Press this key twice and, unless you have a printer attached to your computer, your computer will freeze as it vainly tries to print what you are typing on the screen. Your computer will appear to freeze. IBM avoided this issue by assigning the function to Ctrl+Print Screen.
Sunday, August 21, 2016
Boulder Dash - PC Speed and Joysticks
The IBM PC executable is serviceable but not particularly impressive. There is a distinct lack of animation on the title screen and for the amoeba tiles. There is also no color-cycling effect for the diamonds. It is debatable whether the game really uses composite color graphics. Sound effects are weak even by PC speaker standards.
The IBM PCjr executable, on the other hand, is much, much more impressive. It uses the 3-voice PCjr. chip for music and sound effects. It supports 16-color graphics with full animation and color cycling. Despite the PCjr. being slower than the PC, it does not suffer from a lot of slowdown, despite the extra effort. Compare these pairs of screenshots from the PC and PCjr. executables :
Wednesday, August 17, 2016
The PC Joystick to Tandy 1000 Joystick Port Adapter
Unfortunately, Tandy 1000 users do not have many options, thanks to the 6-pin DIN connector the 1000 line used. The official Tandy joystick line consists of the miserable black box joystick with the single button and non-self centering stick, the Deluxe Joystick which fixes those issues but is still rather boxy and uncomfortable, and the Pistol Stick Joystick, which has a handle but is really basic. Not many third parties released joysticks with the Tandy plug, but in this blog article, I will tell you how to adapt any standard PC-style joystick to work in a Tandy 1000 joystick port.
Wednesday, August 3, 2016
The Tandy 1000 Digital Joystick Adapter
In the early days of home computers, a joystick could be used for more than just playing games. It could function as a cursor controller like a mouse, which was useful for drawing programs. It could also be used for flight simulators, where the analog control could be appreciated. Most home computer games from the 1980s that support a joystick were ported or derived or inspired by the popular home console and arcade games of the time. Games like Pac-Man, Pitfall and Space Invaders did not really need an analog stick, they usually used digital joysticks. When platforming games like Super Mario Bros and Prince of Persia became popular, they often or exclusively used digital gamepads.







