In my last blog entry, I announced the creation of an evolving database of NES ROM headers, focused on cartridge accuracy. However, while I can make a spreadsheet for easy accessibility, spreadsheets are not the best way to organize data for use by other programs. I cannot expect someone wanting a full set of proper NES 2.0 ROMs to manually edit the headers of over 2,900 separate files!
There has to be an easier way, right?
The task of manual fixing isn't slight.
Well, if you read further now,
I'll be happy to tell you how.
Showing posts with label Emulation. Show all posts
Showing posts with label Emulation. Show all posts
Tuesday, April 21, 2020
Thursday, April 9, 2020
The NES and Famicom Accurate Cartridge Information Database
NES and Famicom emulation has been around for over twenty-five years. In that time, the internal hardware has become very well documented. NES and Famicom cartridges, on the other hand, have had a parallel journey of discovery during this time, but emulators and flash carts and FPGA devices have not always been up to date with current developments. The core games which people enjoy with NES emulation, namely those licensed and approved by Nintendo and unlicensed games released during the NES' lifespan, sometimes suffer in emulation due not to bad dumps but a wrong information in their file header. The header indicates what kind of hardware the game uses, but if the information in the header is wrong, out of date or missing, the game will not play or play correctly. In this blog article I will explain how headers work, why they are necessary, the need for accurate information in them and how they have evolved over time. Then I will describe and link to my database which contains the most accurate and up to date information for the NES and Famicom ROMs most people care about.
Tuesday, September 11, 2018
Exciting Developments for NES ROMs
When it comes to the NES, everybody at one point or another has emulated the NES. NES emulation has been around for a long time and has improved so much that often the experience of playing a game on an emulator is indistinguishable from playing the game on real hardware (accounting for video improvements via emulation.) But NES emulation is continually evolving as we find more games to dump and understand better the hardware found inside previously-dumped games. In this blog post let me share some recent developments regarding NES ROMs.
Subscribe to:
Posts (Atom)