In the last blog entry I focused on the basics of how to get an Apple //e up and running. In this entry I am going to focus on some of the more advanced issues that users may encounter with running software, programs and hardware on an Apple //e.
Thursday, October 15, 2020
Monday, October 12, 2020
The Beginner's Guide to Running an Apple //e
The Apple II platform lasted a very long time. The first Apple IIs were released in June of 1977 and the last Apple //e systems were last sold by Apple in November of 1993. No other non-PC compatible home computer had as long an official lifespan. Unlike its early home computer competitors, Apple is still in business, still independent and still highly relevant to the consumer today. Apple first entered the public consciousness with the Apple II and II Plus computers, and its Apple //e computers were many, many schoolchildren's first encounter with a computer. The Apple II was the first computer with some attention given to playing games, and over a fifteen year period thousands of games were released for it. There are several emulators for the system and some emulate the system to a very advanced degree, but the hardware is also fairly easy to use. Here I am going to give a beginner's guide into using Apple //e hardware.