Tuesday, December 31, 2013

Versions and Sources of the Phantom of the Opera

I.  What was Actually Released? - Theatrical Release Versions

A.  The Los Angeles Preview Version

As its name implies, this was a rough cut of Phantom of the Opera shown to test audiences in Los Angeles on January 7 and 26, 1925.  At this point, the direction was totally credited to Rupert Julian.  The critical and audience response was largely negative, and led to substantial changes.  The ending is the closest to the book, as the Phantom is shown to die of a broken heart after he learns that Christine can never truly love him.  An alternate ending where the Persian shoots the Phantom in his lair was shot and may also have been shown in some screenings of this version.  Only this version also includes a scene at the Graveyard and Madame Valerius, both of which were in the novel by Gaston Leroux.  Also like in the novel, Christine tells Raoul of her unmasking of the Phantom in flashback as they talk on the Opera Roof.  At this point, Arthur Edmund Carewe's character is The Persian, just like in Leroux' book, and the Phantom's backstory is consistent with the one given in the book.  This version was long enough at 22 reels to have an Intermission.

B.  The San Francisco World Premiere Version

This was the second version of Phantom of the Opera shown to the public, in this case at the Curran Theater in San Francisco for a four week engagement from April 26 into May 23, 1925.  This version includes newly-shot scenes directed by Edward Sedgewick.  It too suffered a critical drubbing and audience apathy, and again the film was sent back for further editing.  This version includes a newly-shot substantial subplot with Raoul and a Count Ruboff, played by Ward Crane, competing for Christine's affections, leading up to a duel. Added for mostly comic relief were Chester Conklin as Raoul's valet and Viola Vale as Christine's maid. The subplot occurs outside and separate from the happenings at the Opera and has been criticized as being cliched.  The film's ending where the Phantom tries to escape the mob by carriage and is beaten and thrown into the Seine was shot by Sedgewick and first appears in this version.  This and all subsequent versions could come in at 10 reels.

C.  The New York General Release Version (General Release)

The third time was the charm for the Phantom, this version premiered at the Astor Theater in New York City on September 6, 1925 and shown well into 1926 across the United States.  All of the material directed by Sedgewick for the San Francisco version was eliminated except for the new ending.  At this stage, The Persian has become Inspector Ledoux of the Secret Police and the Phantom is a madman escaped from Devil's Island.  Also, this version has the famously inept shot of Norman Kerry playing with his gloves as the he is eavesdropping on Phantom talking to Christine behind the wall.  To the extent that any of the versions from 1925 have survived, this is the version that still exists in some substantial form (see part II-B, below).  This version was reported to contain sequences of the Opera stage and stairwell, including the Bal Masque, in Prizma color and Process 2 Technicolor.  It also uses the Handschliegl process for at least the Phantom's cape when he spies on Raoul and Christine on the roof of the opera.

D.  The Talkie Re-release Version (Talkie Re-release)

Four years after the last footage had been shot for the silent versions of the Phantom of the Opera, Universal decided to make reissue it as a partial talkie.  To do this, they reengaged Mary Philbin and Norman Kerry and some of the other original actors alongside some new actors to shoot new sound sequences that would be edited with the silent footage. Carlotta was now played by Mary Fabian, who could sing. Edward Martindel supposedly replaced John Sainpolis as Phillipe de Chagny except in a few long shots and Fay Holderness was supposedly cast as Carlotta's mother.  These sequences were directed in 1929 by Ernst Laemmle.  Lon Chaney was under contract to MGM and Universal could not use him or dub his voice.  To get around this problem, they had another actor act as the Phantom's servant for those scenes where the Phantom talks to other people behind a wall or mirror.  Once the Phantom as portrayed by Lon Chaney appears in person to Christine, intertitles resume and his servant disappears.  The servant was played by Phillips Smalley.  This was first released in Dallas and Detroit on January 3, 1930, but is mostly lost (see II-E, below, regarding its survival).  It came in 10 reels.

II.  What Survives? - Film and Disk

A.  The George Eastman House Print (Eastman Print)

The best visual representation of the film in terms of quality survives in a 35mm print struck by Universal at the request of James Card, first curator of the George Eastman House, in 1950.  This print runs to ten reels and is about 90 minutes at 20fps and 75 minutes when run at 24fps (sound speed).  It is not tinted and has no technicolor sequences.  It also is apparently cropped on the left side, probably because it was duplicated on machinery intended for sound film.  A sound negative in the Academy Ratio has the optical soundtrack running down the left side of the film.  Although the original aspect ratio of the film is 1.33:1, due to the blocking on the left side of the image, the resulting Eastman Print has more of a Movietone aspect ratio close to 1.2:1.  With sound film, the width of the film strip is the same but the left side of the film strip is taken up by the optical soundtrack.  It has some moderate to severe mottling damage during the scene where Christine wakes up in her "bedroom" in the Phantom's lair.

This Print has been erroneously believed to be the Talkie Re-release, but it is not the case.  At least 90% the footage in this print was shot in 1924-1925.  The opening titles for the Eastman Print are from the Talkie Re-release in 1929.  The "Phantom" skulking through the set during the titles is not Lon Chaney.  The surviving sound discs for the Talkie Re-release do not synchronize with this footage except during Carlotta's signing from Faust.

The Eastman Print contains a puzzling sequence at the beginning of the film where a man with a lantern is walking in the cellars of the opera and "talks" to the audience.  The Phantom's shadow in cape and hat also appears in this scene.  The scene lasts for approximately one minute at sound speed are there are no intertitles.  D'Arcy Corrigan is believed to play the man with a lantern.  This sequence caused film historian Scott MacQueen to opine that this sequence was shot so Universal could release the film internationally as a sound film.  The Man with a Lantern could be attached to any foreign print speaking in the local language, and combined with the singing sequences, a foreign distributor could technically release it as a talking film.  What he is saying has never been definitively established, but Phillip Riley in the Phantom of the Opera, Magic Image Filmbooks Series, Classic Silents - Volume 1, showed the sequence to a deaf person and a lip reader and one of them opined that the Man with a Lantern was speaking in German.  The other person thought he could make out "Gaston Leroux".  The other alternatives, albeit without any documentary support, is that this was a U.S. silent version of the Talkie Re-release for theaters that had not converted to sound or it was an internal reference print for Universal itself.  No advertisements indicate that the Phantom was being offered for rental as a silent film in 1929-1930, so either the reference print or the international release appear the more likely reasons why this print exists.

The actress who played Carlotta in 1925, Virginia Pearson, was redesignated as Carlotta's Mother in the Eastman Print. Carlotta was played by Mary Fabian, using footage shot for the Talkie Re-release.  The opening credits give listings for both actresses, but the closing credits are from the General Release of 1925 and list Virginia Pearson as Carlotta, not Carlotta's Mother. The shots where Christine sings on the Opera Stage just before she is abducted by the Phantom and perhaps from the earlier sequence where Marguerite ascends to heaven may also be from the Talkie Re-release.  I suggest this because those shots are radically different from those in the Hampton Print.  The notes and intertitles were also from the Talkie Re-release, although some new ones were necessary for the scenes which had talking but were silent in this print.

B.  The John Hampton Show-at-Home Duplications Compilation Print (Hampton Print)

The Eastman Print is a mix of mostly outtakes and second camera takes shot in 1924-1925, B&W alternate takes of color footage and some Talkie Re-release footage.  The only other near complete source for the Phantom of the Opera came from the collection of John Hampton, an early silent film preservationist who ran the Old Time Movie Theater from 1940 to 1979.  He showed only silent films at this theater which is still in operation and now known under new management as The Silent Theatre (and plays sound films as well, but all its silent films are played at sound speed). Back in the 1930s, Universal marketed 16mm reduction prints of some of their silent movies to the mass market.  This is how 1923 film of The Hunchback of Notre Dame starring Lon Chaney survived.  Hampton was able to collect some of these Show-at-Home prints to compile a mostly complete representation of the 1925 General Release of the film.  According to one source, Hampton took the best elements of eight separate prints and spliced the best parts of each to make the print that is available today.  Hampton's materials found their way to the Stanton Theater Foundation and are now stored at the UCLA Film and Television Archive.

This version is not at the same level of quality as the Eastman print.  Detail is softer, contrast is poorer and scratches abound.  It is much longer at about 115 minutes when run at 20 frames per second.  No tinting or color sequences are present on the film elements.  When compared, The Hunchback of Notre Dame has a better quality picture than Phantom as represented in the Hampton Print because it survives as a true Show-at-Home print and is fewer generations away from the negative.  The releases of the Hampton Print currently available use scans of dupes from Hampton's prints.  Hampton's original materials, which are stored at the UCLA Film and Television Archive, are superior to what is available on disc but they have not been made generally available.  UCLA announced a restoration of Hampton's original materials about twenty years ago, but no progress has been made or the project was deemed a failure.

While the Hampton Print is almost totally comprised of footage from the 1925 General Release, the title sequence is borrowed from the Talkie Re-release until the card "Produced in its entirety at Universal City, California."  The Bal Masque footage seen in the print is from the B&W camera, not the Technicolor camera which the 1925 General Release Version used (see below).

There is a short sequence with the man with the lantern at the beginning of the Hampton Print, but it only lasts for about 13 seconds in this Print and includes a medium shot of him not in the Eastman Print.

C.  Trailers for the 1925 and 1929 Releases

The trailers for both the 1925 General Release and 1929 Talkie Re-release versions survive.  The trailer for the Talkie Re-release is believed to contain much of the original title sequence for the 1925 film.  If there was a sound disk (see section I-E., below) for the Talkie Re-release trailer then the disk has not survived. Ironically, the trailer for the 1925 General Release on most discs uses the title sequence from the 1929 Talkie Re-release. The surviving trailer film for the 1925 General Release should probably have begun with the Phantom shown over the Opera house with the names of the principal stars. Also, all the footage shown in the Talkie Re-release trailer was shot in 1924-25, no actual footage shot in 1929 was used.

The trailers contain some footage not seen in the Eastman or Hampton prints.  For example, the trailers show the Phantom riding up the counterweight of the pulley mechanism that controls the mirror, which gives a more convincing explanation why Christine does not see him at first.  It is easy to see why this was cut, however.  With that shot, the impact of seeing the Phantom as masked is diminished.

D.  Technicolor Bal Masque Sequence

In the 1970s, Film Archivist David Shepard, working for Blackhawk Films, discovered a sequence in two-strip Technicolor of the opening scenes at the Bal Masque.  This film runs from the intertitle introducing the Bal Masque to the point when Christine and Raoul go onto the roof.  The sequence was shot with Technicolor equipment and is different visually from the same sequence in the Eastman Print, shot using the B&W cameras.  Two subsequent sequences, the first being Christine and Raoul descending from the roof and Florine encountering the Red Death have not been located but do exist in the Eastman Print in B&W.

The Eastman Print uses 1929 Talkie Re-release style intertitles and B&W footage.  The Hampton Print also uses the B&W footage, but the intertitles have a curtain-style background.  The Technicolor footage uses a third set of intertitles, in color with a different typeface from the first two and a different curtain image.  Essentially there are three surviving versions of this sequence : Eastman B&W, Hampton Technicolor-to-B&W & Shepard Technicolor.  You may compare the three here.

E.  Talkie Re-Release

The 1929 Talkie Re-Release does not survive in its entirety and until roughly 2013 was not known to survive at all other than what was found in the Eastman Print.  It had a Vitaphone soundtrack where the sound was stored on vinyl records or discs synchronized to the film projector.  The 1929 Talkie Re-Release came on 10 reels and the ten accompanying sound disks survive.  Of the film itself, only Reel 5 has been found and is currently stored in the Library of Congress, as are the sound disks.  The reel is missing some footage, but Christine and Raoul have visibly aged, especially the former.  The Phantom's servant is visible in the newly-discovered Reel 5, which allowed experts of the period to identify the performer (Phillips Smalley) conclusively for the first time. Universal may have intended the "Phantom's servant" to be the rat catcher encountered by Raoul and the Persian later in the film, who was played by a different actor in 1925. Overall, there is about 1 minute and 15 seconds of new footage showing Christine and the Phantom's servant shot in 1929 and about 12 seconds of Raoul in footage shot in 1929 from this reel.

Here are the dialogue scenes with no corresponding video on the discs :

Scene 1 - Manager's Office: the Managers and the House Manager discuss why "Box 12" has not been rented recently (and that is not a typo).

Scene 2 - Outside and Inside Box 12: the Managers interrogate Madame Giry and investigate the occupant of Box 12

Scene 3 - Manager's Office: the Managers discuss the Phantom's demand to have Christine sing in Faust

Scene 4 - Christine's Dressing Room: Raoul asks Christine about her new-found fortune and her new admirer

Scene 5 - Opera Stage & Box: Christine sings in Faust and Phillipe warns Raoul about the Phantom

Scene 6 - Christine's Dressing Room: Raoul asks Christine again about her admirer and her Master's servant tells Christine that she should be prepared to go soon

Scene 7 - Manager's Office: Carlotta's Mother tells the Managers in no uncertain terms that her daughter will sing the part of Marguerite in Faust.

Scene 8 - Christine's Dressing Room: The Master's servant tells Christine to come through the mirror. The film for this scene has been mostly recovered.  The Phantom then dismisses the servant from the scene and the film.

Scene 9 - Roof of the Opera: Christine tells Raoul that she has seen the Phantom and they make plans

There are other voices on the discs which functioned as background voices, or with the scenes with Snitz Edwards as Florine Papillion with the ballet dancers and Joseph Bouqet, may have been played over the silent footage.

F.  "Scream Scenes"

This is a compilation of clips from various films which was released in 1959.  It shows a cut-down version of Christine's encounter with the Phantom in his lair and the unmasking scene.  It's importance lies in that it contains three title cards, none of which exist in the Eastman or Hampton prints using the same text, suggesting that these scenes were taken from the Los Angeles or San Francisco versions of the film.  It also contains a shot, not found on any other version, of the Phantom warming up on the organ before Christine exits the boudoir.  The shots in the boudouir do not suffer from any nitrate decomposition as they do on the Eastman print.  The Phantom sequence of "Scream Scenes" lasts approximately 4:42.

G.    Color Opening Ballet

Footage of about 0:48 of the opening ballet sequence in 2-strip Technicolor was found by the Dutch archive Eye Filmmuseum and uploaded to YouTube in 2020.  It can be watched here. The archive also seems to have found another copy of the 2-strip Technicolor Masked Ball sequence, as there is a single Dutch intertitle ("Een spookachtige gedaante in een rooden mantel gehuld, schreed tusschen de feest-vierenden voort, toen de vreugde ten top steeg", translated as "a ghostly figure clad in a red cloak strode among the revelers as the joy rose to the highest") in the sequence as shown in that video linked above.

H.    Universal Studios Holdings

It has been reported by credible sources that Universal has located more color footage of Phantom's opening ballet and other sequences.  While Universal has been active in preserving some of its silent films in the recent past, including The Hunchback of Notre Dame, there has been almost no word or movement on any Universal restoration project regarding Phantom. Universal's failure to renew the film's copyright in 1953 consigned it to the public domain and it has never shown any serious interest in this version of the film since then.

III.  What's Available - Home Video Releases

As the Phantom of the Opera is in the public domain in its raw format, anyone can scan the film and release it on some kind of home video format.  There have been cheap VHS and DVD copies found in bargain bins for years.  The cheapest releases are usually from an ancient transfer of the Eastman Print, sometimes a 16mm reduction print or derived from the Hampton Print.

All quality releases (with one exception) since the first Laserdisc in 1990 have two pedigrees.  The first is from David Shepard, Blackhawk Films and Film Associates.  The second is from Kevin Brownlow and Photoplay Productions.  Shepard took the Eastman Print and inserted the recovered Technicolor Bal Masque sequence for the B&W footage in the Eastman Print.  The work dates from 1990 but has been tinkered with since then.

Brownlow's version dates from 1996 and in addition to substituting the Technicolor footage, makes other changes.  First, the Man with a Lantern and the closing cast credits are excised completely from this version. The justification for the first edit was likely that the sequence was superfluous to a silent film and would be puzzling for a modern audience.  The second edit was done probably because the end credits mistakenly credit Virginia Pearson as Carlotta when she was re-cast as Carlotta's mother.  This version was broadcast to great fanfare on Channel 4 in the U.K. that same year and the general public would not be familiar with the issues surrounding this footage.  Second, the Handschiegl effect on the Phantom's cape has been simulated using computer colorization. Third, the Bal Masque sequences after Christine and Raoul have descended from the roof have been computer colorized to approximate the two-color Technicolor look, even though the Technicolor film would have used different shots.  Fourth, for the nitrate-decomposition affected scenes set in Christine's intended bedroom in the Phantom's lair, footage from the 16mm Hampton Print from the UCLA Film and Television Archive was substituted as it does not demonstrate the heavy mottling captured in the Eastman Print.

Shepard's version would eventually follow Brownlow's in part on the Blu-ray by recreating the Handschiegl effect on the Phantom's cape but also in the Torture Chamber.  The tinting schemes used by both versions have substantial differences, as described below.  In their presentations of the Eastman Print, both versions leave out the B&W variation of the Technicolor Bal Masque Sequence.

The main score for the Shepard editions is from French-Canadian composer Gabriel Thibaudeau and composed in 1992, while British composer Carl Davis performed the honors for the Brownlow version in 1996.  If one of these composers is identified in the version you are watching, you know from which pedigree your version comes from.

Shepard's version has been officially released on five occasions on an optical disc format, on Laserdisc in 1990, on Laserdisc and DVD in 1997 and on Blu-ray in 2011, all by Image Entertainment, and in 2015 by Kino International.  Brownlow's version has been released twice, first by Milestone Film (distributed by Image) in 2003 and by the BFI in 2013.  The 1997 DVD and BFI discs are region free, the 2003 DVD is Region 1 and the 2011 and 2015 Blu-rays are Region A.  The Kino and BFI Blu-rays are all still in print.  All releases are single disc unless otherwise stated.

A.  Discs Released

1.  1990 Image Laserdisc

This version runs the Eastman Print at 24fps with the Blackhawk Gaylord Carter Organ Score (probably the same recording as on the Image Blu-ray), but also includes the Hampton Print as an extra without a score. It contains the 1925 Trailer.  This disc has long since been superseded.

2.  1997 Image Laserdisc and DVD

This version runs the Eastman Print at 20fps with the Thibeadeau score but only includes some scenes from the Hampton Print not included in the Eastman Print.  It also includes the 1925 Trailer and an essay.  This may have been the first silent film to be released on DVD.

3.  2003 Milestone DVD

This two-disc version runs the Eastman and Hampton Prints at 20fps.  The Hampton Print is accompanied by a score from Jon C. Mirsalis.  It contains the 1925 and 1929 Trailers, the latter with sound from the Talkie re-release discs, a video interview with Carla Laemmle and an audio archival interview with cameraman Charles Van Enger, still reconstructions of the Los Angeles Preview and San Francisco World Premiere versions, an extract of Faust from the 1929 feature Tiffany, nine dialogue selections from the Talkie re-release discs, the soundtrack from the talkie re-release edited to the Eastman Print, audio commentary by Scott MacQueen.  The only major film sequence missing and available at the time of this release was the Man with a Lantern from the Eastman Print.  The Eastman Print exhibited here has a problem with ghosting and motion artifacts believed to be the result of an improper PAL to NTSC transfer.  While this DVD is long out of print, it contains many extras not found elsewhere.

4.  2009 Reelclassics DVD

This four disc set offers the Eastman Print with the Technicolor Bal Masque sequence and the Eastman Print with the B&W Bal Masque sequence.  The score included for the Eastman Print is an organ score from Lee Erwin and a voice for the Man with a Lantern by John Griggs.  It also offers the Hampton Print with the Technicolor Bal Masque sequence and a score by Ben Model.  The print scanned for the Eastman Print is 16mm reduction from Griggs Moviedrome.  Its features include a "widescreen" side by side comparison of the Eastman and Hampton Prints and the Technicolor and B&W Bal Masque sequences.  Finally, it is the only release that features the "Scream Scenes" footage.  These discs are printed on burned DVDs.

The contents of the DVDs are as follows :

Disc 1 - Eastman Print (from Griggs Moviedrome) with Technicolor Bal Masque sequence, The Light of Faith (short film starring Lon Chaney from 1922), Scream Scenes

Disc 2 - Eastman Print (from Griggs Moviedrome) with B&W Bal Masque sequence, 1925 Trailer

Disc 3 - Hampton Print

Disc 4 - Eastman vs. Hampton Print side-by-side Comparison, Bal Masque Color vs. B&W Comparison with commentary from Keith Paynter

5.  2011 Image Blu-ray

This Blu-ray disc contains two HD versions of the Eastman Print.  One version runs the film at a progressive 24fps at 1080p and shows noticeably less print damage.  The other version runs the film at 20fps.  Since Blu-ray spec only officially supports progressive frame rates at 24p or 23.976p, the 20fps version uses a 1080/29.97i resolution and telecine pulldown to support the unusual frame rate.  A score from the Alloy Orchestra or the Gaylord Carter Organ score can be selected for the 24p version.  The Carter score was composed in the 1970s and is synchronized to the film running at 24fps.

The 20fps version on the 2011 Image Blu-ray was interlaced using a pulldown process.  The actual frame rate is 29.97fps, and this is achieved through interlacing.  The pulldown process is not the normal 3:2 that is used when converting sound film frame rate to NTSC video frame rate.  The field rate is here becomes 59.94fps.  So, in between each two pure frames of the video, there is a "dirty frame" consisting of the odd lines of one frame of the film and the even lines of the next frame of the film.  You can see this illustrated here :

Field NumberFrame Displayed
11o
21e
32o
42e
53o
62e
73o
83e
94o
104e
115o
124e
135o
145e
156o
166e
177o
186e
197o
207e
218o
228e
239o
248e
259o
269e
2710o
2810e
2911o
3010e
3111o
3211e
3312o
3412e
3513o
3612e
3713o
3813e
3914o
4014e
4115o
4214e
4315o
4415e
4516o
4616e
4717o
4816e
4917o
5017e
5118o
5218e
5319o
5418e
5519o
5619e
5720o
5820e
5921o
6020e

o stands for odd, e stands for even and the highlighted pair are the dirty frames.

The Thibaudeau score or an audio commentary from Jon C. Mirsalis can be selected for the 20fps version. This Blu-ray contains a tinted version of the Hampton Print, but it is presented in Standard Definition NTSC resolution (720x480) only.  It is accompanied by a piano score from Frederick Hodges.   The 1925 Trailer is included and an interview with composer Thibeadeau, both also in SD. The Fifth Revised Shooting Script and Souvenir Program are also included as a succession of still images.  The contents of this disc were released by Park Circus in the U.K. on a Region B disc.

The first pressing of this disc had a non-intuitive menu where you could only select the versions of the prints you wanted to watch by selecting the score attached to that version.  To change to another version you had to eject and reinsert the disc or jump ahead to the end.  Also, all stereo scores were output in mono and the Carter score was out of sync for Reel 1.  The ballet dancers in the first ballet sequence also appear to be moving in slow motion in both the 24 and 20fps versions.  A replacement disc fixes the stereo/mono issue and uses a new, more intuitive and technically impressive menu.

6.  2013 BFI Blu-ray Dual-Format

This package contains one Blu-ray disc and two DVDs.  Although this post and blog is written from the perspective of someone living in the United States, I am not adverse to including information about a new and substantial release elsewhere in the world.  The Blu-ray disc and the two DVDs included are region free, but the DVDs are PAL and may not play in a U.S. player.  The Blu-ray and the first DVD have identical content, with the Eastman and Hampton Prints and the extras, the second DVD just has the documentary Lon Chaney : A Thousand Faces.

Both the Eastman and Hampton Prints are run at 20fps, but in both cases the 1080p/24fps mode is used on Blu-ray.  This means that one out of every five frames is repeated to make up the missing 4fps.  This is a dual-format release, so the prints are presented on the Blu-ray and one of the DVDs.  On the DVDs, all video is shown at the 50i PAL standard.  The film is sped up 4% as a result, but the audio is pitch corrected.    The Hampton Print is in HD, unlike the Image Blu-ray, but is not tinted.  The Technicolor Bal Masque sequence in the Eastman Print is windowboxed, as is the sequence where they used a 16mm print for the scene with Christine in the boudoir, presumably to match the Movietone-like aspect ratio of the rest of the Eastman Print.  The shots of the Phantom on the roof with the Handscliegl effect applied are cropped and somewhat grainier than the rest of the film.

The BFI Eastman Print is based on the 1996 Brownlow restoration.  This restoration was done at standard definition at the PAL format.  For those sequences where the 16mm Hampton Print is used to replace the damaged scene with Christine in her bedroom in the Phantom's lair, the three color titles at the Bal Masque, the Handscliegl process on the Phantom's cape and the colorized portion of the Bal Masque, all these sequences have been upconverted from SD materials.

The two trailers are included, and the recently discovered material from Reel 5 of the 1929 Talkie Re-release is included synchronized with its sound disc.  The Man with a Lantern from the Eastman Print is included as an extra, the sequence remains excised from the main presentation.  All video footage on the Blu-ray is presented in HD, scanned at 2K.  The DVD uses the same scans, downscaled from HD into SD PAL.  The short sequence of the Man with a Lantern from the Hampton print is deleted in this version.  Also, the closing credits card in the Eastman Print for the cast is deleted.

The second DVD contains the documentary Lon Chaney: A Thousand Faces, first broadcast for Turner Classic Movies in 2000.  It is directed by Kevin Brownlow and narrated by Kenneth Branagh.  A booklet accompanies the discs describing the production and restoration of the film.

7.  2015 Kino-Lorber Blu-ray or DVD

This Blu-ray is something like a re-issue of the now out of print Image Blu-ray, but comes on two Blu-rays.  A DVD version is also available.  The first Blu-ray has 24fps and 20fps versions of the Eastman Print like the Image Blu-ray, but nothing else.  The 20fps version is now using the 24p progressive frame rate supported by the Blu-ray format.  The 20fps version also appears to have been noticeably cleaned up compared to the Image Blu-ray and even the 24fps version has minor improvements and corrects tinting errors.  Because these versions share a dual-layered disc, their bitrates are higher than the older Image versions.

The 2015 20fps version is displayed progressively at 24p (or 23.976p).  In order to do this, every fifth frame is repeated once to make up the extra 4 frames needed by the format.  The reason this is done for this and many other silent films is because the Blu-ray format does not officially recognize any other progressive frame rate except for 59.94p at 1280x720.

The 24fps version on the Image and Kino Blu-rays came from Paul Killiam's film collection.  Killiam was a comedian in vogue in the 1950s who did much to help preserve silent film.  His print was duplicated directly from the Eastman Print and I believe eventually found its way into David Sherpard's Blackhawk Film archive.

The 20fps version on the Kino Blu-ray is a slowed down version of Killiam's print.  The old 20fps version on the Image Blu-ray was duplicated from Killiam's copy, making it as a source a generation further away from the Eastman Print.  This is one reason why it looks rather rough.  Neither version on the Kino disc shows the tint colors in the pillarboxes on the sides of the video, which was a flaw on the Image Blu-ray.

There was a sychronization issue with the Thibedeau score on the Image Blu-ray which was mostly fixed on the Kino Blu-ray.  The only issue that was not fixed was the slow motion ballerinas.  The ballerina sequence at the beginning of the film was stretch printed on the print Image and Kino used. Stretch printing slow downs the action shown on film by duplicating frames when prints are made.  Fortunately this issue lasts only for a minute or two (3:04 to 4:42 on the Kino 20fps version for example) and does not affect any other portion of the film.  I think the ballet music used in this scene goes on for too long and spills into the next scene.  The Alloy Orchestra's score on the 24fps version is much better timed to the action.

Unfortunately, the Carter score on the 24fps version is totally out of sync for the first 11 minutes of the film.  The correct music plays about a minute and a forty-five seconds later than it should.  The music for the ballerinas start to play at the end of the next scene with the managers.  This sync issue may have occurred on the first version of the Image Blu-ray but did not on the second.

At two instances in the 20fps version, there are several frames which are completely out of place.  The first occurs at 46:50 where the Phantom's intertitle "Oh, mad Christine, who would not heed my warning!" is interrupted by several frames of Christine pleading, then the intertitle reappears and then the film shows Christine pleading in the shot's proper sequence.  Second, at 1:11:23 the shot where the Phantom walks way from Christine while masked is interrupted by a few frames of him unmasked and Christine in another part of the lair showing him clasping his hands together in triumph. This shot occurs several minutes later in the film. (Thanks to Damn Fool Crusade for pointing this out.)

All the extras and the Hampton print are on the second Blu-ray disc, which is also dual layered.  The extras are mostly the same as on the Image Blu-ray with three extras.

The Hampton Print is now in 1080i, but it is an upscaled version of the 480i version found on the Image Blu-ray.  However, it is better to have the upscaling done by professional software instead of the Blu-ray player or the TV, and the film uses much more of the disc on the Kino than the Image.

Essentially, if the old Image disc is version 1.0, the newer image disc is version 2.0, then the Kino disc is essentially version 3.0.

B.  Video Quality

1.  Eastman Prints

All discs except for the 1990 Laserdisc have a speed-corrected transfer of the film to 20 frames per second. except where specified as running at 24 frames per second.  Sound films use 24 frames per seconds, but silent films generally were projected at 16-22 frames per second.   Milestone's Eastman Print has a serious issue with ghosting and jittery movement, probably due to frame rate differences between the PAL video master and its conversion to NTSC video.  Image's Blu-ray versions suffer from some unnatural slowdown during the opening ballet sequences and speedup in the first scene in the manager's office, but are otherwise without motion issues (unless they are in the original print).

As befitting Blu-ray, the Eastman Print on either disc looks much sharper than any DVD or Laserdisc due to the high definition transfer.  One example of this is that it is easy to identify in which shots (except for long shots) Chaney is wearing his mask with painted on eyes and which shots he is using a different mask with cutouts for his eyes. However, sometimes the focus is soft, so you should not expect razor sharp clarity in every frame.

As has been noted by others, the Image 24fps version had some amount of post-processing work done to reduce the scratches and wear on the print.  However, no attempt was made on either Image version to remove large hairs that pop in the edges of the frame, large scratches or a broken film perforation fragment which appears as Christine meets the Phantom for the first time.  People have stated that the Image 20fps version, while looking more worn, also looks more natural and less processed.  Milestone and BFI seem to have made attempts to clean up their video presentation of the major blemishes and scratches.  There is no broken film perforations in these versions.

Milestone and BFI substituted 16mm footage from the Hampton print for most of the scene where Christine is in her room in the Phantom's lair.  This was due to the nitrate decomposition damage already present on the Eastman Print.  Image DVD and Blu-ray used the 35mm footage instead.  The 35mm footage here is not as sharp or clear due to the mottling, but still sharper and has better continuity with the 35mm footage preceding and following it.

Image Laserdisc, DVD and Blu-ray have the Man with a Lantern sequence, Milestone does not and BFI has it as an untinted extra.  When Photoplay Productions created the video broadcast master used by Channel Four, Photoplay or Channel Four must have deleted it as it would be baffling to the uninformed viewer.

Image also has the cast credits at the end of its Eastman Print, Milestone and BFI do not.

Image Laserdisc, DVD and Blu-ray have no Technicolor footage after the scene on the roof of the opera. The footage is tinted.  Milestone and BFI has colorized all the footage of the Bal Masque occuring after the scene. Image Blu-ray recreated the Handschiegl process for the face of the Rat catcher and to visualize the heat in the torture chamber.  While I was previously aware of the possibility of some Handschiegl work for the rat catcher's scarf, I was not aware that there was the possibility of the Handschiegl process being used for his face or the torture chamber.  Both recreate the process for the Phantom's costume when he is on the roof, but the result is noticeably different.

Milestone's left border is fuzzy, but Image's is sharper.  Image's may have a sliver less of information in the video frame as a result.  The BFI has a sharp border and a sliver more information than Image.  The Technicolor footage of the Bal Masque came from a different source and will be in a true 1.33:1 ratio.

While the tinting is the same color on the Image 24fps and 20fps there are fluctions in the saturation levels between the two prints in some scenes.  The scene where we first encounter Florine Papillon, Snitz Edwards' character, is very orange in the 24fps and much more sepia in the 20fps.  The BFI Blu-ray tints are often extremely saturated, especially the blue for night scenes and the purple for opera cellar scenes.

There is a frame rate issue inherent in the Eastman Print.  The vast majority of the footage was shot in 1925 at silent speed.  This should be projected correctly at 20fps.  The footage shot in 1929 would have been shot in sound speed.  This means that the Opening Titles (where the phantom is skulking in the frame), The Man with a Lantern scene and the shots of Mary Fabian as Carlotta singing should be ideally projected at 24fps (especially for the latter if it is to be synchronized to the existing audio.  The shots where Christine is singing just before she is abducted by the Phantom may also be from 1929.  The BFI handles this by running these sequences at a true 24 frames per second while running the rest of the film at 20 frames per second.

2.     Hampton Prints

Milestone is a straight black and white presentation of a show-at-home print.  Previously this version existed on the 1990 Laserdisc and really poor public domain releases.  I would advise lowering the contrast a bit when watching it.  There are combing artifacts due to the interlacing.

Image apparently added tints to their presentation.  Universal would not have gone to the extra expense of tinting 16mm inexpensive show at home prints.  Both Milestone and Image are in standard definition.

Despite what the back of the Image Blu-ray case says, they used a 16mm source for the 1925 version.  (I am not even sure if motion picture film exists in a "6mm" gauge.)  In my opinion, Milestone boasts a slightly sharper image due to the lack of tinting (see below for more detail).

BFI's Hampton Print is in high definition, and the image quality is far superior to either Milestone or Image.  It also shows more of the film frame than Milestone.  Even the BFI's DVD has superior image quality to anything released before this.  Unfortunately, the Man with a Lantern is excised from this version and two of the title credits "freeze" the image weirdly for several seconds, probably to keep the score in sync (the Man with a Lantern sequence takes a few seconds).  This also happens on two intertitles during the scenes where Christine is meeting the Phantom for the first time.  This was probably done to ease the transition between print changes.  (Several prints were used to make up the Hampton version).

D.  Audio Options

1.     Milestone Eastman Print

a.     Carl Davis Score

This is an orchestral score performed with the City of Prague Philharmonic in 1996.  Davis has had a long history composing scores for films both silent and sound and for television.  Score is in stereo.  

b.     1929 "Synchronized" Soundtrack

In this version, the producers have tried to match the sound disks for the Talkie Re-release as best they could to the action on-screen.  There is music playing throughout the film as composed or compiled in 1929 and there is voice acting roughly at places where it should be.  The intertitles are still shown of course.  While PowerDVD reports this track as being in stereo, the soundtrack is obviously monaural.

One issue to note is that the film which this track accompanies is being projected at 20fps, but the dialogue and music for the talking version was recorded at 24fps.  This means that the music and dialogue is being played back at a 20% slower speed than it should be playing.  It sounds a bit creakier than it should.  

c.     Scott MacQueen Commentary

MacQueen's commentary shows that he is an authority on the film.  Its very entertaining to listen to and possesses a nearly encyclopedic knowledge of the film's production.  He tells the story of Phantom from its beginnings in Gaston Leroux's novel through the 1925 and 1929 versions, interrupting to comment when something he found interesting was occurring during the film.  He was primarily responsible for the 1929 soundtrack being included as an alternate soundtrack.  

2.     Milestone Hampton Print

a.     Jon C. Mirsalis Score

This is the same individual who did the commentary on the Image and has a website devoted to Lon Chaney.  My favorite score for the 1925 version of the film and is tied with the Carter/Killiam score for my all-time favorite score for Phantom (Lee Erwin's organ score is also gaining my admiration).

3.     Image Eastman Print/24fps

Unfortunately, Image's scores can be heard only with their respective versions.  The scores offered for the 24fps version cannot be heard with the 20fps version and vice versa.  This is due to the fact that these scores and commentary were intended for a particular running time.  The 24fps version runs 77 minutes long, the 20fps version 91 minutes.  The 1925 version of the film runs for 124 minutes.

a.     Alloy Orchestra Score

The Alloy Orchestra was a trio of artists who specialize in composing scores for silent films.  They are based in Cambridge, Massachusetts.  I have listened to some of it, and its a bit too modern for my taste in silent music scores.  They use synthesizer keyboards, musical saw, clarinet, accordion, banjo and what they call "junk percussion".  Score is in stereo.  

b.     Gaylord Carter Organ Score

Composed and performed by Gaylord Carter in 1974 and copyrighted in 1989 by Kino.  Carter's career began in the early 1920s, accompanying silent pictures with his theater organ.  He was able to find work with sound films, radio and television and performed into the 1990s.  In the 70s he scored many silent pictures released by Paul Killiam's Film Classics.  Score is in stereo.

The credits for Image indicate that Carter was actually playing at the organ.  The version I grew up with from Killiam's Film Classics gave credit to Richard Simonton for Theater Organ.  This version was copyrighted in 1971,  Was Simonton the organist or the provider of the organ?  Image uses a different recording that Carter made for Blackhawk Films instead of the one he made for Killiam.

I was bitterly disappointed when the instrumentation I heard on Image was different than on Killiam's release.  I believe Killiam's is vastly superior, uses the organ in a much more "fuller" way and is my personal favorite of all the musical accompaniments for Phantom.  Killiam's complete version, including the score, can be watched here.

4.     Image/Kino Eastman Print/20fps

a.     Gabriel Thibaudeau Orchestral Score

This score was composed in 1992 with the I Musici de Montreal and included vocals from a female soprano.  Personally I am not a fan of it.  This is the score also found on the 1997 Image DVD.  Score is in stereo. 

b.     Jon C. Mirsalis Commentary

Mirsalis is an unapologetic admirer of Lon Chaney.  The longer his commentary goes on, the more it focuses on Chaney's life and career and less on the film.  It is a nice complement to MacQueen's commentary.  

5.     Image/Kino Hampton Print

a.     Frederick Hodges Piano Score

This score was commissioned specifically for Image.  Score is in stereo.

6.     BFI Hampton Print

a.     Ed Bussey Piano Score

This score was commissioned specifically for BFI.  Score is in stereo.  Neither the Image or BFI piano scores for the Hampton Print come close to Mirsalis' score, in my opinion, on the Milestone disc.

E.     Extras (Not including Audio Options)

1.     Milestone Eastman Print (Disc 1)

a.     1925 Theatrical Trailer

Untinted, silent, has few extra seconds compared with Image.

b.     1929 Theatrical Trailer

Has synchronized soundtrack, tinted in sepia.

c.     Still Gallery

Los Angeles Premier Version photo Reconstruction, San Francisco Premier Version photo Reconstruction, Posters & Lobby Cards, Promotion, Press Kit, The Phantom Stage, Publicity Portraits, Backstage Stills, Concept Art, Publishing

d.     Talking Extracts from 1929 Sound Version

Consists of nine sequences, most of which were not included in the synchronized sountrack option.  Sequences are Managers' Office I, Box 12, Managers' Office II, Garden Love Scene, Faust - Trio and Finale, Christine's Dressing Room, Managers' Office III, Through the Mirror, Apollo's Lyre.  The length of many of these scenes is longer than their equivalent silent counterparts and are noticeably different.  Here is an example :

In the Box 12 excerpt, the managers speak to the maid, enter the box to find the Phantom, exit and talk to the maid again, enter to put the Phantom out, but when they find the box empty, they exit and tell the maid to tell no one.  This takes approximately 2 minutes to accomplish at sound speed.  In the silent version, the managers only speak to the maid once and are able to finish the scene in 1 minute, 40 seconds at silent speed.

e.     Scene Selections - 24

2.     Milestone Hampton Print (Disc 2)

a.     Video interview of Carla Laemmle by David J. Skal

Carla Laemmle was the niece of Carl Laemmle Sr., the President of Universal Studios.  Laemmle put his relatives on the payroll, and Carla played the part of head ballerina in Phantom.  She also plays a passenger in the coach in the opening scene of Universal's 1931 production of Dracula.  Her interviewer is David J. Skal, a noted researcher into Universal's horror films of the 30s and 40s.  He has written several books on the subject of horror films.

b.    Faust opera extract from film Midstream

Contemporary footage of a the 1929 film Midstream which features Charles Gounod's opera Faust, which is so prominently featured in Phantom.  It gives you an idea what 1929's sound technology could do when am opera scene needed to be filmed.

c.     Audio interview with Charles Van Enger, ASC

This interview was recorded on July 29, 1973.  Enger was the principal cameraman on Phantom and the interviewer was Richard Koszarski.  He had a low opinion of Director Rupert Julian and respected Lon Chaney.

d.    Scene Selections - 29

3.     Image Blu-ray

a.     Interview with Composer Gabriel Thibeadeau

This interview was done for a PBS station and reveals that Thibeadeau enjoys accompanying screenings of silent music with a piano.

b.     Still Gallery

Unlike Milestone, the stills on this disc are not given a submenu where they are broken down by categories.  Some stills are very sharp, others look like they were scanned from a book.

c.     1925 Theatrical Trailer

Tinted in blue and purple, uses Hodges piano score for music.  Missing ending shot of crowd outside Astor Theater.

d.     Script

This is the Fifth Revised Shooting Script by Elliot Clawson and Raymond L. Shrock.  Each page is shown for 3-4 seconds.  The script can also be found in Philip J. Riley's book Phantom of the Opera : Hollywood Archives Series Vol. 1.  It is still in print and can be found here.

e.     Theatrical Souvenir Program Reproduction

Presented identically to the script.  A Blu-ray's zoom function is useful here.

f.     Scene Selections - 12 per version

4.     BFI Blu-ray/DVD Combo

a.     1925 General Release Trailer

No tint, uses 1929 Title Card (with the title merging to the center).  Uses 20 frames per second within 24p on Blu-ray.  Interestingly, you can see in this extra what the title card looked like without the cropping of the Eastman Print.

b.     1929 Talkie Re-release Trailer

Sepia tinted, uses 24 true frames per second speed.  The music comes from the Talkie Re-release discs, but is different than the same trailer on the Milestone.

c.      Reel 5 of the 1929 Talkie Re-release

No tint for the footage that comes from the true Reel 5, Sepia tinted for scenes taken from the Eastman Print to complete the reel.  There are two places where the frame goes black for a second or two, one of these is where Christine speaks the line "Oh my, I'm afraid."  The Phantom's servant can be seen clearly speaking the line "Come through the mirror, have no fear."  24 true frames per second on Blu-ray.

d.     Man with a Lantern Sequence

No tint, 24 true frames per second on Blu-ray.

e.     Channel 4 Silents restoration programme

This is included as a PDF file on the first DVD.  This programme was issued to theatre patrons when the 1996 Brownlow restoration premiered theatrically in London in 1926.  It gives the history of the production, the restoration, biographical summaries of Chaney, Julian, Philbin, Kerry and discusses the Davis score.

f.     Lon Chaney - A Thousand Faces Documentary

On the second DVD, first broadcast by Turner Classic Movies in 2000, an 86-minute documentary on the life and films of the great actor. PAL Format.  As this documentary was produced by Kevin Brownlow in the U.K., the 25fps PAL format is not an inappropriate video standard.

g.    Booklet

This booklet contains articles from Kevin Brownlow, Patrick Stanbury and Geoff Brown describing their experiences with the Phantom.  There is also a description of the features of the discs and production credits for the film and the Chaney documentary.  Finally, there is technical details about the transfer.

E.     Kino Blu-ray

a.     Interview with Composer Gabriel Thibeadeau

See description for the Image disc above, upscaled to HD.

b.     1925 Theatrical Trailer

See description for the Image disc above, upscaled to HD.

c.     Script

This is the fifth revised shooting script, although this version is presented as scrolling text set to the Thibeadeau score.  

d.     Travelogues

Two travelogues by Burton Holmes depicting Paris in 1925, Paris from a Motor and A Trip on the Seine.  I am not sure how relevant this is supposed to be for a movie set closer to 1885 than 1925, but movie cameras were still being invented in 1885!

e.     Talkie Excerpts with Reel 5

This contains a shortened version of the film in HD running 53 minutes and using a fair amount of the existing audio from the 1929 Talkie Disks.  This is superimposed over the Eastman Print footage and the recently found Reel 5 of the 1929 Talkie version.  When there is dialogue with no corresponding film, there will be a black screen with explanatory text.  This is similar to how it was presented on the Milestone DVD, but the Milestone DVD provided the whole film with the soundtrack, it was not truncated as it is on the Kino Blu-ray.  The Milestone DVD has all the talking scenes from the 1929 Talkie Disks available to be heard individually, the Kino Blu-ray does not present all the audio or the talking scenes.

F.     Defects in and Changes from the First Pressing of the Image Blu-ray

When the Image Blu-ray disc was first released, it was discovered that the disc was defective.  First, all stereo scores ended up in monaural.  There was no recall of the discs, so owners of the first release had to have contacted Image to secure a replacement disc.  Image has since merged with Acorn Media and replacement discs are no longer available.  The Gaylord Carter score was out-of-sync for the first couple of minutes.  Finally, the old menu required you to select the version of the film by selecting the score.  So to watch the 20fps version, you had to select the Thibeadeau score.  You would have to know which score went to each version.  Moreover, to change to a different version you had to either eject and reinsert the Blu-ray or chapter select and fast forward to the end of the version.  The new menu lets you choose the version first, then the score.  If you return to the main menu, you can choose another version.  Here are a screenshot of the old and new menus :

Old Menu - You could have obtained an replacement disc if this is what you see
New Menu - Much better organized
G.    Tinting Differences

The Shepard and Brownlow restorations and the Hampton Print on the Image Blu-ray have different tinting in several sequences.  Brownlow barely uses tint in the Phantom's lair on the Milestone and these scenes are completely black and white on the BFI.  Shepard uses sepia tinting for these scenes, and I could find no purple tinting at all.  Brownlow uses purple for the opera cellars.  Image has no tinting for the first intertitle "Sanctuary of the song lovers..." or for the intertitle and the short scene where Raoul reads Christine's note just prior to the Bal Masque.  This confirms that the original 35mm Eastman Print is in black and white. Additionally, when Shepard uses sepia tinting, the whole screen, including the borders (since the resolution is 1920x1080 regardless of aspect ratio), is sepia toned on the Image Blu-ray.  This was fixed for the Kino Blu-ray.  Note that below that the Kino 20fps uses the same tinting choices as the 24fps Kino and Image sources, they all derive from the same source.  David Shepard has confirmed that the telecine they worked from was in black and white except for the Technicolor footage. Here are the differences :

1.     Shepard Eastman

Opening Titles - Green

Man with a Lantern - Red

Intertitle - "Sanctuary of Song Lovers..." - White (untinted)

Exterior of Opera House - Blue

Grand Staircase - Sepia

Cellars w/Florine - Orange (24fps) / Sepia (20fps)

Scene Dock 3rd Cellar - Green

Florine & Simon Bouquet - Sepia

Intertitle - "From hidden places" - White

First Scene with Phantom behind Christine's Mirror - Sepia for Christine, Green for Phantom (including respective intertitles)

Second Scene with Carlotta & Managers - Sepia

Phantom in Chandelier Scene  & Intertitle - Green

Second Scene with Phantom behind Christine's Mirror - Sepia for Christine, Green for Phantom (including intertitles)

Christine Meets the Phantom - Green

Christine Descends the Staircase - Sepia (just after the piece of sprocket)

Christine Daae' Disappears - Red

Christine Awakens in Lair - Sepia

Raoul Reads Christine's Note - White

Bal Masque - Technicolor

Rooftop Scene - Blue

Christine and Raoul Encounter Ledoux - Sepia

Raoul Baroche Scene - Blue

Faust Opening - Sepia

Raoul, Ledoux and Phillipe in Cellars -

Torture Chamber - Green

Phantom's Lair - Sepia (Generally)

Phantom swims in the Black Lake - Green

Mob Outside Opera - Blue

Heated Torture Chamber - Red & Yellow

Gunpowder Room - Green

Mob in Cellars - Orange (until they get to the Phantom's door)

Phantom's Carriage Ride - Blue

Finis - Sepia

2.     Brownlow Eastman

Opening Credits - Blue

Opera Staircase - Sepia

Ballet Scenes - Red

Manager's Office - Sepia

Opera Basement w/Florine - Purple

Florine & Simon Bouquet - Sepia

Phantom Speaks to Christine - Purple (Phantom's Shots and Intertitles only)

Phantom Removes Chandelier Rope and Intertitle - Purple

Christine & Phantom in Cellars - Purple

Phantom's Lair - Light Green or White (untinted)

Christine Disappears & Christine's Room in Lair- Sepia

Raoul Reads Christine's Note - Sepia

Bal Masque - Technicolor

Rooftop Scene - Blue with Green Intertitles

Bal Masque - Technicolor (Recolorized)

Ledoux at Prefect's Office - Sepia

Raoul's Baroche - Blue

Opera Stage - Sepia

Florine Finds Joseph's Body - Purple

Opera Stage - Sepia

Raoul, Ledoux & Phillipe in Cellars - Purple

Phantom's Lair - Light Green

Torture Chamber - Purple

Torture Chamber Activated - Sepia

Mob Outside Opera - Blue

Gunpowder Room - Purple

Mob in Cellars & Lair - Red

Phantom's Carriage Ride - Blue

3.    Image/Kino Blu Hampton

Opening - Blue

Exterior of Opera House - Sepia

Christine Meets the Phantom - Blue

Phantom's Lair - Sepia

Phantom Unmasked - Green

Raoul's Message - Blue

Bal Masque - Sepia

Raoul and Christine Evade Phantom - Blueish White

Return to Bal Masque - Light Red

Ledoux in Prefect's Office - Sepia

Raoul, Ledoux & Phillipe in the Cellars - Blueish White

Until :

Phantom Demands Christine Bring Him Love - Sepia

Raoul & Ledoux Fall into the Torture Chamber - Bluish White

Phantom Returns to His Lair - Sepia

Phantom's Carriage Ride - Blue to Bluish White

Honeymoon at Viroflay - Sepia (Not including intertitle)

4.    Killiam Film Classics Eastman

Opening - Blue

Opera Staircase - Purple

Manager's Office - Sepia

Opera Stage - Purple

Box 5 Exterior - Sepia

Box 5 Interior - Purple

Opera Basement - Purple

Christine's Dressing Room - Sepia

Phantom Speaks to Christine - Green (Phantom's Shots and Intertitles only)

Phantom Removes Chandelier Rope and Intertitle - Green

Outside Christine's Dressing Room - Sepia

Christine & Phantom in Cellars & Lair - Green

Christine Disappears - Sepia

Christine's Room in Lair - Green

Raoul Reads Christine's Note - Sepia

Bal Masque & Opera Upper Floors - Purple (Technicolor footage not used)

Rooftop Scene - Blue (no Handschiegl)

Ledoux at Prefect's Office - Sepia

Raoul's Baroche - Blue

Florine Finds Joseph's Body - Purple

Raoul, Ledoux & Phillipe in the Cellars & Torture Chamber- Green

Mob Outside Opera & Chase, Finis and End Credits - Blue

5.   Observations

Brownlow is more consistent with its tinting than Shepard.  All outside evening scenes are blue and all opera cellar scenes are purple with only one exception for each.  Indoor scenes are sepia with the exception of the ballet and the phantom's lair.  Beginning credits and end title are blue.  The green in the Phantom's Lair scenes is so light as to easily confuse it for not being colorized at all.  Apparently the different tints in the rooftop scene may have been original to the print, as it is the only scene where the intertitles are a different color than the action and all the speakers are in the same room (contrast to Christine and the Phantom talking to her behind the mirror when she is in her room).

Brownlow is very consistent in tinting with the Paul Killiam Film Classics version I grew up with.  The Killiam Eastman Print has a restoration credit to Paul Malkames.  Malkemes was a noted film preservationist who helped preserve dozens of silent films and some early sound films like the 70mm version of The Big Trail, which is notable as being an early sound film shot in widescreen, on large gauge film and John Wayne's first starring role.  Malkemes was an expert in silent film cinematography and well-qualified to judge tint.  His tinting is very simple, blue for outside the opera, sepia for rooms and offices, purple for the opera stage and cellars (initially) and green for anything having the phantom in it and the cellars after Christine's abduction from the stage.

Shepard's tinting takes a more dynamic approach at times, although there is more sepia than in Brownlow's. In both restorations we are faced with the respective restorer's choices regarding tinting.  The major choices are at least fifteen years old for both.  However, there are obvious errors in the Shepard versions as two intertitles and one short scene identified in above are not tinted and seemingly should be.  I would love to know the decisions behind each restorer's tinting choices.  While the fifth revised shooting script contains tinting indications, this does not necessarily mean they were followed through to the General Release.  The fifth revised shooting script's tints are very simple, blue for nighttime outdoors, amber for the grand staircase, opera stage and boxes, office and dressing rooms and the Phantom's lair, green for the cellars and a little red in the torture chamber.   

The Image Blu-ray Hampton Print seems like someone started to tint the film but did not finish.  Virtually all the film is in sepia or in a bluish white that barely looks like tint at all.  With sepia scenes, the color occasionally flickers to purple or red.  There are very few indications that someone made a defensible choice of tinting.  Interestingly, the switch to green when Christine pulls the mask off the Phantom's face is the only time where an intentional choice appears to have been made, but one I have never seen in any other print or version of the film.  Considering the standard resolution of the film, the tinting makes it slightly harder to distinguish detail.  

H.     Conclusion

In an era of high definition televisions and Blu-ray players, Phantom is well-served with two quality, accessible releases that, between them, eliminate any need to keep DVDs, except for the extras on the Milestone and Reelclassics DVDs.

Appendix - Screen Captures

Milestone Eastman Print











Milestone Hampton Print








Image Blu-ray Eastman Print (20fps Version)












Image Blu-ray Hampton Print








BFI Blu-ray Eastman Print











BFI Hampton Print








Miscellaneous Captures


BFI Blu-ray Talkie Re-release Christine Reel 5
BFI Blu-ray Talkie Re-release Phantom and Servant
BFI Blu-ray Talkie Re-release Raoul in Christine's Dessing Room
BFI Blu-ray Eastman Print Man with a Lantern
Image Blu-ray Eastman Print Man with a Lantern
Image Blu-ray Hampton Print Man with a Lantern
Milestone DVD Hampton Print Man with a Lantern
BFI Hampton - Christine in her Bedroom (Compare with BFI Eastman Print Shot #8)
Griggs Moviedrome Release Credits #1 (shown after Chaney/Philbin/Kerry Credit

Griggs Moviedrome Release Credits #2 (shown at the end of the film)

Killiam Film Classics Release Credit #1 (shown before original main titles)
Killiam Film Classics Release Credit #2 (shown before original main titles)
Killiam Film Classics Release Credit #3 (shown before original main titles)

Sound Blaster Drivers - When DOS Games Need Them

The Sound Blaster cards, before the software configurable 16s and the AWE32s, are for the most part are fine if you just install them in a system and note the hardware settings.  While they came with installation and program disks, games usually don't care whether those programs are installed or not.  All the game wants to know is that the settings are correct.  Some require the user to input those values in an install program, others autodetect the values and some just assume that the card uses specific values and fails if those values are not set.  Most games are fine with a SET BLASTER variable in your AUTOEXEC.BAT file, such one that looks like this for the Sound Blaster 16 :

SET BLASTER=A220 I5 D1 H5 P330 T6

With the Sound Blaster Pro and Sound Blaster 16 the installation disks provide very useful utilities for setting the mixer.  The power-on-default mixer values are somewhat quiet, so the preset mixer values provided by these utilities allow these cards to output at a higher volume.

However, there are games that require some files off the installation disks.  The two files that may be needed are SBFMDRV.COM and CT-VOICE.DRV.  SBFMDRV.COM is a Resident FM Driver, CT-VOICE.DRV is a Loadable Digitized Sound Driver.  Typically, a SET SOUND= variable with the installation path of the Sound Blaster installation or the directory where these files can be found is sufficient.  However, games requiring SBFMDRV.COM may require it to be loaded before starting the game.  The Adlib Sound Card Disks contain an equilavent file called SOUND.COM.

It is important that the CT-VOICE.DRV is matched with the card or a superior card with which it is intended to work.  Thus a CT-VOICE.DRV for a Sound Blaster Pro 1.0 will not likely work with a Sound Blaster 2.0.

Finally, there is at least one game that requires the Resident CMS Driver, CMSDRV.COM to be loaded prior to beginning the game.  The original file will work fine with a real Game Blaster but not a Sound Blaster with CMS chips.  In that instance, the CMSDRV.COM file from the Sound Blaster 1.0-2.0 Install Disks must be used.  Here are the list of games that require these files or come with these files :

SOUND.COM OR SBFMDRV.COM
Don't Go Alone
Hoosier City
Kingdom of Syree III: Black Magic, The
PGA Tour Golf
Romance of the Three Kingdoms II
Solar Winds
Yendorian Tales: Chapter 2
Words of Jesus

CMSDRV.COM
Miami Vice

CT-VOICE.DRV
Breakin (Shareware)
Elfland
Eye of the Storm
Innocent Until Caught
Pizza Connection (German original only)
Prehistorik
Stick Fighter 1 & 2
Street Fighter II (comes with SBDRIVER.DRV which is a renamed CT-VOICE.DRV for Sound Blaster 2.0)
Titus the Fox?
The Clou
Traffic Department 2192

It is important to note that some games have one of these files statically linked or embedded in their files.  Jill of the Jungle is an example of this.  JotJ embeds Creative's SBFMDRV.COM in its EXE files, and the 1.0 version of the game will only produce music on a Sound Blaster, not an Adlib card, even if you don't want digitized sounds.  JotJ supports a basic Sound Blaster and none of the more advanced features of the SB Pros or 16s.  Versions 1.2(b), 1.2(c) and 1.2(d) support a pure Adlib  for music, but with the music you will hear only PC speaker sound effects in 1.2(b) and 1.2(c) and no sound effects in 1.2(d). LucasArts embedded CT-VOICE.DRV in the sound driver for Indiana Jones and the Fate of Atlantis, Day of the Tentacle and the CD-ROM version of The Secret of Monkey Island.

Here is a list of all versions of the drivers mentioned above, and for the Sound Blaster, I indicate which versions came with a particular card's install disks :

Adlib SOUND.COM versions :
1.00 or 1.10
1.20
1.30
1.51 (by far the most common)

Creative Music System CMSDRV.COM versions :
3.10  - CMS/Game Blaster Required
3.20A - Sound Blaster Required

Sound Blaster SBFMDRV.COM versions :
1.11  - Sound Blaster Card Version (SB 1.5)
1.22  - Sound Blaster Card Version (SB MCV)
1.30  - Sound Blaster Pro Stereo Version (SB Pro 1)
1.30B - Sound Blaster 1.5 and 2.0 Version (SB 2.0)
1.32* - SB Pro 2 / SB Pro MCV Version (SB Pro 2)#
1.32* - SB Pro 2 / SB16
1.33  - SB16 / SB Pro 2 / MCV Pro 2 (SB16)
1.34  - SB 1.5 / SB 2.0 / MCV 2.0 (SB 2.0 late)

# - will refuse to load on a Sound Blaster 1.0-2.0.

* - There are two versions of this driver, one dated February of 1992 and one dated October of 1992.  The February 1992 driver (7,276 bytes) supports stereo playback, the October 1992 (7,191 bytes) driver does not.

For the .COM files, running the file will reveal the version number.  The CT-VOICE.DRV is not self-executing and most versions do not have a version number, at least not in plain-text format, when viewed with a hex editor.  Thus file sizes are used to distinguish the versions.

Sound Blaster CT-VOICE.DRV versions :
SB1.0 - 2,377 bytes
SB1.5 - 2,493 bytes
SBPRO1 - 5,014 bytes
SB2.0 - 3,894 bytes
SB2.0 - 31,866 bytes 4.01 (late)
SBPRO2 - 5,108 bytes
SBMCV - 3,894 bytes (one byte difference from the SB 2.0 version)
SB16 - 18,560 bytes
SB16 - 31,842 bytes 4.05 (late)

Friday, December 13, 2013

Tutorial - DOSBox and Floppy Disk Game Installation

Usually I do not write specifically about DOSBox because my main interest is real hardware, but DOSBox is an invaluable tool for anyone into retro-PC DOS gaming.  DOSBox can play just about any DOS game, and can certainly play all the widely-known classic games.  One of its lesser-acknowledged strengths is its ability to install games from floppy disks, or more usually, from floppy disk images.  In this entry I will describe the ways DOSBox can install games off floppy "disks".

If you have floppy disks, your first task should be to make floppy disk images.  Of course, you can mount a physical floppy disk drive directly with DOSBox, but relatively few people have floppy drives connected to modern systems these days.  Floppy disks should be preserved, so I would always first image the disk, then install it.

A program like Winimage works for unprotected DOS-readable floppy disks, and the resulting image files have a .ima extension.  On older hardware, I use a free program called img2dsk.  If you read original floppy disks in a Windows machine, you should enable write protection on the disks otherwise Windows will make (usually harmless) changes to the first sector of a disk.  Winimage and other simple disk imaging utilities only understands what DOS understands, so you will not be able to make useful backup copies of any game with disk-based floppy protection.  Fortunately, this is almost never a problem with games that were released on high density floppy disks, since no game (except for Lemmings 2 : The Tribes) released on high density floppies is known to use disk based protection.  Hopefully the images will not contained damaged files, but a disk imaging program should be able to report any errors.

Always dump a disk to its right size.  Regular disk images are sector dumps and will dump all the formatted sectors on a disk, whether there is anything in the sectors or not.  Remember that 5.25" double density disks have a hub ring and a rust brown color to the recording media while 5.25" high density disks have no hub ring and a shiny black finish on the recording media.  3.5" double density disks only have a hole on one side of the disk while 3.5" high density disks have a hole on either side of the disk.  The size of the files should be able to tell you what kind of disk is being used.  160K, 180K and 320K disks are usually copy protected.

If you do not have floppy disks or images, it is much harder to find them than "full" installs of games.  Disk images are generally unadulterated, they have not been cracked and can be used to install alternative features to the standard installed versions found everywhere else.  Some games like Wing Commander require a reinstall off the disks to select Tandy or EGA graphics when the standard install or CDs with the game just have a VGA-only installation.

Now that you have some images of your floppy disk install disks, you need to mount them so DOSBox can find them.  There are three ways you can do this.  First, in Windows you can use a program like Virtual Floppy Drive 2.1, which will mount a DOS-formatted disk image of any regular size and emulate one to two floppy drives.  If A:\ is your emulated drive, in DOSBox, you would use mount a a:\ -t floppy.  The benefit to this method is that you can load new floppy disks just by double clicking on them once Windows associates the .ima extension with VFD.  The author of VFD 2.1 doesn't like Windows Vista or 7 or 64-bit Operating Systems, but other users have found way around the program's limitations. There are workarounds, namely signed 64-bit drivers for VFD.   The answers can be found here : http://superuser.com/questions/183335/how-to-create-a-virtual-floppy-drive

If you cannot or will not use VFD or another program like it, DOSBox can mount floppy images directly, but it is a complex process, at least in the official 0.74 version.  If using the latest or recent SVN, the process is much easier.  http://www.emucr.com/ has good basic builds of the current SVN, so let's start with the SVN method. The IMGMOUNT command in SVN supports multiple floppy images, just like it does with CD images in 0.74.  DOSBox, however, does not mount files that do not conform to the 8.3 filename convention, so lengthy descriptive filenames will need to be condensed into disk1.ima, disk2.ima and so on.  Here is a sample mounting command in the [autoexec] section of dosbox.conf :

imgmount a c:\dos\images\disk1.ima c:\dos\images\disk2.ima -t floppy

Images can use an IMG or IMA extension, but each image file must have the full path on the line for it to be recognized.  It does get kind of tedious with a game like Discworld, which came on 15 disks (versus one CD-ROM).  With this method, you can install a game to an ordinary mounted folder.

Some games have installers that do not work with DOSBox's DOS, but will work with MS-DOS.  Dynamix games just don't like DOSBox when it comes to floppy installs.  DOSBox emulates enough PC hardware that you can use it as a virtual machine for MS-DOS or PC-DOS.  I generally see no need to use DOSBox as a virtual MS-DOS machine because getting EMM386 to work is tricky and MSCDEX needs ATAPI emulation not found in the standard SVN.  But for those tricky floppy installation programs, it can be very useful and certainly beats using real hardware and copying floppy drive images to back to real blankdisks.

You will need a hard drive image, and you can make your own with a program called BXIMAGE or  download one from here : https://sites.google.com/site/dotalshoff/games/dosbox  I would not use a disk image size of more than 528,482,304 bytes because you cannot easily make it bootable with DOSBox.  This is not coincidentally the old 520/504MB limit caused by the lowest common denominator between Int 13 and ATA/IDE hard drive size support.  You will also need floppy images for a version of MS-DOS or PC-DOS.  5.0 is the minimum version I recommend, but MS-DOS 6.22 is the most up to date version of pure DOS commonly used.  If you use MS-DOS 6.x, you should install the utilities off the Supplemental Utilities Disk, as they contain some utilities used in some weird game installs that were previously included in DOS 5.0.  Floppy images can be found if you look hard enough.  I do NOT recommend using FreeDOS, since many game installers rely on quirks of MS-DOS that have not been emulated well with FreeDOS.

Assume your hard drive image is named hdd-520mb.img and your MS-DOS 6.22 floppy images are msdosd1.img, msdosd2.img and msdosd3.img.  Here is how your dosbox.conf should look :

imgmount c c:\dos\images\hdd-520mb.img
boot c:\dos\images\msdosd1.img c:\dos\images\msdosd2.img c:\dos\images\msdosd3.img

Note that with the BOOT command, the extension must be .IMG, .IMA will not work.  The file hdd-520mb.img is already partitioned and formatted, so you need not use FDISK and FORMAT to prepare the image file.  Just use the install program or use the SYS command to make the drive bootable and copy all the commands over to c:\dos in DOSBox.  Ctrl + F4 will switch the active disk image.

Ordinary disk images cannot be booted, so you will need an MS-DOS boot disk with the version installed on the hard drive to start the process.  With the boot disk named msdosbd.img, The [autoexec] section may look like this :

imgmount c c:\dos\images\hdd-520mb.img
boot c:\dos\images\msdosbt.img c:\dos\images\disk1.img c:\dos\images\disk2.img

After the boot disk boots, use Ctrl + F4 to switch to the first game disk image and install away.

BOOT should be the last command in the section.  In order to transfer the installed files from the hard disk image to a regular mounted hard drive using a folder on your real hard drive, start with lines like these in your [autoexec] section :

ver set 6 22
imgmount c c:\dos\images\hdd-520mb.img
mount d c:\dos\games

The VER set command will allow you to use MS-DOS 6.22's XCOPY command to copy whole directories from the hard drive disk image to your mounted real folder.  Regular DOSBox does not have an XCOPY command, so with regular DOSBox you will need to manually recreate the directory and subdirectory structure with the md command.  With XCOPY, use the /E switch to copy over subdirectories.

One remaining issue is that you cannot IMGMOUNT floppy images and BOOT to a hard drive image at the same time.  You need to BOOT the MS-DOS boot disk and the disks you wish to install.  The hard drive image becomes a receptacle to hold the installed files, which you can transfer later.

Monday, December 2, 2013

The 8-bit TMS9918 "Not Quite a Standard"

Released in 1979, the Texas Instrument TMS9918 Video Display Controller chip or its derivatives and successors was used in an enormous number of home computing devices, starting with the unsuccessful TI-99/4.  It was the nucleus of devices as varied from the MSX computers to the Colecovision and the Sega SG-1000.  The base design called for a common 8-bit CPU, some ROM and RAM, a 3-voice sound chip and some IO.  For the CPU, the 8-bit Z-80 processor, running at 3.58MHz, was by far the most common used.  For the sound chip, the TI, Coleco and Sega systems used a TI SN76489 3-voice PSG while the MSX standard called for the slightly more capable AY-3-8910 chip.

The resolution of the VDP chip is fixed at 256x192, there are 16 colors available in its palette, the text mode uses 40x24 pixel tiles, two of the graphics modes uses 32x24 pixel tiles and the other graphics mode uses 64x32 pixel tiles.  The chip supports 32 one-color sprites on the screen at a time with no more than 4 sprites on a line. The chip  requires 16KB of Video RAM, which is on a separate bus from the CPU RAM.  RAM in those days was at a premium, so main CPU RAM was often smaller (256 bytes for the TI 99/A and /4A, 1K for the Colecovision).

The chips biggest weakness going forward was its lack of support for hardware scrolling.  Scrolling in a game was usually by tile, 8 pixels.  This is not smooth and scrolling looked jerky on these machines.  While this was not a huge issue in the late seventies and early eighties, where one-screen videogames were the norm, when sidescrollers and vertical shooters became popular, the systems with the bare TMS9918 looked jerky.  Smoother scrolling could be done in software, but this was rarely attempted due to the performance penalties incurred.

The TI-99/4 used the TMS-9918, whereas the TI-99/4A used the TMS-9918A.  The "A" version of the chip adds support for graphics mode 2, which is what most games used.  Both systems only had 256bytes of RAM, which was an extreme hinderance for programmers.  Unlike most other machines, this system had a 3MHz 16-bit TMS9900 CPU.  However, only the system ROM and first 256 bytes of RAM were accessed in 16-bit on the TI computers, any official RAM expansions were accessed in 8-bit form.  The programmers usually had to obtain more RAM from the Video Memory, the access of which was terribly slow.

The Colecovision used a 3.58MHz Z80 and a TI SN 76489 sound chip.  It had 1K of RAM, 8K of ROM.  The home computer version, the Coleco Adam, added 80KB of RAM, 32KB of ROM, a keyboard and a dual cassette tape recorder.  The Adam used a 6801 to handle all the additional IO.

Sega's SG-1000 and SG-3000 used the standard VDP and 3.58MHz Z80.  It also uses the TI SN76489 but provided 8K for the CPU RAM.  Sega added support for hardware, doubled the sprite limits, allowed for colorful sprites and a 64 color palette in its VDP upgrade first seen in the Sega Mark III/Master System.  A YM-2143 FM Upgrade was also released for this system.  Sega eventually allowed a palette of 4,096 colors for the VDP variant in the Sega Game Gear.  The VDP of the Sega Mega Drive/Genesis extended this even further, but the original modes no longer work.  By that time the Z80 had been relegated to sound coprocessor status and the TI sound chip was secondary to the Yamaha 4-op FM OPN2 YM-2612.

The Spectravideo SV-318 and SV-328 were the models upon which Microsoft based the MSX standard.  The SV-328 came with 32KB of ROM, half for BIOS and half for BASIC, and 64KB of RAM.  The SV-318 is compatible but has only 16KB of RAM.  They use an Intel 8255 for IO handling and an AY-3-8910 for sound processing duties.  These machines successor, the SV-378, is only slightly different but fully MSX compatible and uses different, MSX-compatible, cartridges.  The MSX had no chance in North America, but did see success in Japan and in some European countries.  While MSX machines could offer 8-64KB of RAM, most offered at least 32KB.  RAM could upgraded beyond 64KB.

The MSX2 standard called for the V9938 VDP variant to be used.  This upgrade allowed for 256 colors, 80-column text modes, 16/256 color paletized modes, more colorful sprites and hardware vertical scrolling.  It required more Video RAM, 128KB.  Some systems also had support for more than 64KB of CPU RAM.  Horizontal hardware scrolling had to wait for the MSX2+ and the V9958 VDP.  The MSX2 and MSX2+ standards still called for the Z80 at 3.58MHz to be used.  Some MSX2+ machines had the YM-2143 OPLL (MSX-Music) chip.  The MSX turbo R was the last iteration of the MSX line and used an R800 @ 7.16MHz as the main CPU with a Z80 for compatibility and had 256-512KB of RAM.

In addition to MSX-Music, there were other musical upgrades for the MSX machines.  MSX-Audio used the Y8950 chip, which was an improvement over the YM2143 and the Adlib OPL2 YM3812 chip.  Certain of Konami's cartridge games had a SCC or SCC+ chip, which could use small waveforms.  Moonsound was a sound board that was released late in the MSX's life and used a YMF-278 chip.  Yamaha built in the equilavent of a FB-01 into its CX5M MSX System.

All the above systems have at least 16KB of Video RAM, all support the Atari-style 9-pin joystick port (often with support for a second button) and all support cartridges of some type or another.  Other systems with the TMS-9918 or its derivatives and similar architecture include the CreatiVision, Memotech MTX, Sord M5, Tatung Einstein and Tomy Tutor/Pyuuta.

Friday, November 29, 2013

King Kong and Frankenstein's "Other" Appearances in Japanese Sci-fi Films

Toho, the Japanese film studio and king of Japanese Giant Monster films, made two fully licensed movies with King Kong, King Kong vs. Godzilla in 1962 and King Kong Escapes in 1967.  It also made two films about Frankenstein's monster, Frankenstein Conquers the World in 1965 and War of the Garguantuas (Japanese Tile : Frankenstein's Monsters: Sanda vs. Gaira) in 1966.  For the former, Toho studios licensed the character from RKO Studios and for Frankenstein Conquers the World it licensed the distinctive Jack Pierce designed Frankenstein's Monster look from Universal.

While Godzilla had been introduced to the world in 1956, two years after his Japanese debut, King Kong and Frankenstein's Monster were of an earlier generation of movie monsters.  King Kong was released in 1933 and Universal's Frankensteinin 1931 (the latter appearing in six subsequent Universal films).  The films were highly regarded in the 1960s and 1970s and the characters were far better established in much of the movie-going world than Godzilla and other Japanese movie monsters.

Godzilla and other Japanese films were released in different countries at different times.  While Godzilla and Godzilla Raids Again were generally released with those or similar titles across the world, when it came to Toho's later films, all bets were off when it came to the naming game.  West Germany, in particular, rarely gave Godzilla the title credit the film itself intended.  Instead, the distributors came up with a variety of creative titles for the films released in that country.

Japanese Title (Translation) U.S. Theatrical Title German Theatrical Title (Translation)
Gojira Godzilla, King of the Monsters Godzilla
Godzilla
Godzilla



Gojira no gyakushu Gigantis the Fire Monster Godzilla Kehrt Zurück
Counterattack of Godzilla
Godzilla Returns



Kingukongu tai Gojira King Kong vs. Godzilla Die Rückkehr des King Kong
King Kong vs. Godzilla
The Return of King Kong



Mosura tai Gojira Godzilla vs. the Thing Godzilla und die Urweltraupen
Mothra vs. Godzilla
Godzilla and the Primeval caterpillars
San daikaiju: Chikyu saidai no kessen
Ghidrah, the Three-Headed Monster
No Theatrical Release
Three Giant Monsters: The Greatest Battle on Earth




Kaiju daisenso Monster Zero Befehl aus dem Dunkel
The Great Monster War
Command from the Dark



Gojira-Ebira-Mosura: Nankai no dai Ketto Godzilla Versus the Sea Monster Frankenstein und die Ungeheuer aus dem Meer
Godzilla, Ebirah, Mothra : Big Duel in the North Sea
Frankenstein and the Monsters from the Sea



Kaiju shima no kessen: Gojira no musuko Son of Godzilla Frankensteins Monster jagen Godzillas Sohn
Monster Island's Decisive Battle: Godzilla's Son
Frankenstein's Monsters hunt Godzilla's Son



Kaiju Soshingeki Destroy All Monsters Frankenstein und die Monster aus dem All
Attack of the Marching Monsters
Frankenstein and the Monsters from Space



Gojira-Minira-Gabara: Oru kaiju daishingeki Godzilla's Revenge No Theatrical Release
All Monsters Attack




Gojira tai Hedora Godzilla vs. the Smog Monster Frankensteins Kampf gegen die Teufelsmonster 
Godzilla vs. Hedorah
Frankenstein's Battle against the Devil's monsters



Chikyu kogeki meirei: Gojira tai Gaigan Godzilla on Monster Island Frankensteins Höllenbrut
Earth Destruction Directive: Godzilla vs. Gigan
Frankenstein's Hellspawn



Gojira tai Megaro Godzilla vs. Megalon King-Kong - Dämonen aus dem Weltall
Godzilla vs. Megalon
King Kong - Demons from Outer Space



Gojira tai Mekagojira Godzilla vs. the Cosmic Monster King Kong gegen Godzilla
Godzilla vs. Mechagodzilla
King Kong vs. Godzilla



Mekagojira no gyakushu Terror of Godzilla Konga-Godzilla-King Kong - Die Brut des Teufels
Counterattack of Mechagodzilla
Konga, Godzilla, King Kong – The Spawn of the Devil



Sora no daikaiju Radon Rodan The Flying Monster Die fliegenden Monster von Osaka
Rodan the Giant Monster of the Sky
The Flying Monsters of Osaka



Chikyu Boeigun The Mysterians Weltraum-Bestien
Earth Defense Force
Space Beasts



Bijo to Ekitainingen The H-Man Das Grauen schleicht durch Tokio
Beauty and the Liquidman
The Horror creeps through Tokyo



Uchu daisenso Battle in Outer Space Die Bestie aus dem Weltenraum
The Great Space War
The Beast from Space



Mosura Mothra Mothra bedroht die Welt
Mothra
Mothra threatens the World



Sekai daisenso The Last War Todesstrahlen aus dem Weltall
The Great World War
Death rays from Outer Space



Yosei Gorasu Gorath Ufos zerstören die Erde
Suspicious Star Gorath
UFOs to destroy the Earth



Kaitei gunkan Atragon U 2000 - Tauchfahrt des Grauens
Undersea Battleship
U 2000 – Submarine Voyage of Horror



Uchu daikaiju Dogora Dagora, the Space Monster X 3000 – Phantome gegen Gangster
Space Monster Dogora
X 3000 – Phantoms vs. Gangsters



Furankenshutain tai chitei kaiju Baragon Frankenstein Conquers the World Frankenstein - Der Schrecken mit dem Affengesicht
Frankenstein vs. the Subterranean Monster Baragon
Frankenstein – The Terror with the Ape Face



Furankenshutain no kaiju: Sanda tai Gaira The War of the Gargantuas Frankenstein - Zweikampf der Giganten
Frankenstein's Monsters: Sanda vs. Gaira
Frankenstein – Duel of the Giants



Kingu Kongu no gyakushu King Kong Escapes King-Kong, Frankensteins Sohn
Counterattack of King Kong
King Kong, Frankenstein's Son



Gezora, Ganime, Kameba: Kessen! Nankai no Daikaiju Yog: Monster from Space Monster des Grauens Greifen An
Gezora, Ganime, Kameba: Battle! Monsters of the South Seas
Horror Monsters are Attacking



Wakusei daisenso The War in Space Der große Krieg der Planeten
The War in Space
The great War of the Planets



Gojira Godzilla 1985 Godzilla: Die Rückkehr des Monsters
Godzilla
Godzilla: The Return of the Monster



Gojira vs. Biorante Godzilla vs. Biollante Godzilla, der Urgigant
Godzilla vs. Biollante
Godzilla, the Primordial Giant

You may notice that King Kong and Frankenstein appear very frequently in this list of German titles, more often than the name Godzilla.  Apparently for King Kong Escapes, the distributor felt free to add the Frankenstein name to the title for even more marquee value.  However, not until Godzilla vs. Megalon did the German distributors find the courage to use the King Kong name for a movie without King Kong in it.  Thus Jet Jaguar and Mechagodzilla are renamed King Kong in the last three Showa Godzilla movies.  Continuing with the reappropriating of the names of monster movie apes, in Terror of Godzilla, Titanosaurus is renamed "Konga", presumably from the 1961 British film of the same name.  The remake of King Kong by Dino De Laurentiis was being made and shown around the time when these films were being released in West Germany, which may explain the change from Frankenstein to King Kong.  These "King Kong" and "Frankenstein" films were released by Constantin Film.  

The Germans were not the only country to use the King Kong name when the real King Kong was not in the movie.  The Italian title for Destroy All Monsters was Gil Eredi di King Kong, or The Inheritors of King Kong.  This actually does make a kind of sense, as Godzilla and later films owe a large creative debt to King Kong.  The movie posters do show King Kong, however.  Again, for Terror of Godzilla, the Italians distributed "Distruggete Kong! la Terra e in Pericolo" or Destroy Kong!, Earth is in Danger.  King Kong is the only monster featured on the contemporary film poster.  Titanosaurus is renamed "Titan Kong" in the dubbing.  

For Godzilla vs. the Thing, the Italians renamed the film Watang! Nei Favoloso Impero del Mostri, Watang! The Fabulous Empire of Monsters.  Godzilla is still called Godzilla in the film, "Watang" refers to Infant Island.  Godzilla has been renamed Gorgo in the title when Italian distributors re-released Son of Godzilla in the late 70s to coincide with a showing of the British classic Gorgo.  Also, for Spain the film Godzilla vs. Megalon became Gorgo y Superman Se Citan en Tokio, Gorgo and Superman Fight in Tokyo.  According to my source, Jet Jaguar was dubbed Superman and Gigan became Gorgo.  Like in the Italian case above, the distributors also had the rights to the real Gorgo film and some episodes of Super Giant, which was renamed Superman in Spain.  At least the European distributors had enough sense not to try and rename Godzilla to "Gorgo" or "Watang" or something else.  In the United States, the distributors renamed Godzilla to "Gigantis" for the second movie and the box office rewarded them in an appropriately stingy fashion for that blunder.  

My original inspiration for this article was the recent Blu-ray release of Ghidrah the Three-Headed Monster in Germany.  This movie is the only Japanese Godzilla Film Blu-ray release in 2013 anywhere in the world.  The movie apparently was never released in West Germany theatrically.  The current German distributor has given the title "Frankensteins Monster im Kampf gegen Ghidorah", Frankenstein's Monsters in a Battle against Ghidorah.  Either Frankenstein's name is still often used for monster or horror movies in Germany, or the distributor is trying to evoke memories of the old films, as the West Germans may have remembered them. In this film, according to the title at least, apparently Godzilla, Rodan and Mothra were all created by Dr. Frankenstein.  The Blu-ray is subtitled and not dubbed and presumably faithful to the Japanese, where Frankenstein is not in the dialogue.  Otherwise, Frankenstein may be a generic word in German for fantasy, at least when the word Monster follows it.  It is curious that while Frankenstein may have been a German scientist, the book which introduced him was published by Mary Shelly, an Englishwoman.  (Also compare the embrace of Dracula in post-Communist Romania by Irish author Bram Stoker).

Frankenstein was often, via dubbing, inserted into the plot.  For a movie like King Kong Escapes, it was easy enough to rename the villain from "Dr. Who" to "Dr. Frankenstein."  For other films the connection becomes a bit more tenuous.  In Godzilla vs. the Sea Monster, in the German dub the Red Bamboo are working for Frankenstein.  In Son of Godzilla, the Kamacuras and Kumonga are said to be Dr. Frankenstein's creations.  Similar conventions may occur in later films.  Godzilla vs. the Thing was released very late theatrically in West Germany, in 1974, so by that time Godzilla's name apparently had sufficient marquee value to displace Frankenstein's.  I guess no one thought to rechristen Mothra.  

Tuesday, November 26, 2013

The 8-bit Home Computer Bait and Switch

Back in the early 1980s, home video game consoles and home computers were competing for consumer dollars.  Home computers, Commodore's in particular were advertising that they could do so many more things than just play games, which they could do very well.  Dad could do the home finances, mom could keep her recipes, and the kids can learn with educational programs and write out their reports on a word processing program.  Thus the consumer saw home computers on retail shelves.  The most consumer friendly in terms of features and price included at first the Atari 400 and (barely) 800, the Commodore VIC-20 and 64, the TI 99/4A and the Tandy Color Computer.  Apple's expensive computers were mainstays of the hobbyists, educators and some small businesses, while IBM's even more expensive computers were almost exclusively purchased by business users and software development companies.

Even home consoles began getting into the act.  The Odyssey2 had a full set of keyboard keys.  The keyboard was a membrane keyboard and utterly useless for serious work.  The Intellivision and Colecovision and 5200 had numberpads.  Mattel developed two keyboard peripherals but failed to market them properly.  Mattel also released the underpowered Aquarius computer, which had little success.  The 2600 gave some lip service to programming by releasing a pair of programming controllers and a BASIC carrtridge.  The results were unimpressive due to the severe limitations of the 2600 hardware.  Coleco also released the Adam computer, which was a Colecovision upgraded with a keyboard and cassette drives.  It was not a success.

Unfortunately, the idea never of the all-in-one computing device quite meshed with the reality.  All of these systems were designed to display on home TVs.  None had an 80-column text mode, making it difficult for people to do serious word processing.  All IBM PCs had 80 column text and Apple's machines either had it built-in or was upgradeable.  The keyboards on many of these machines were far from typewriter quality, and none had a built-in numberpad.

Once the novelty of typing a book report wore off, little Johnny probably went back to handwriting them.  It must have been no joy to have to type a report on these mushy keyboards connected, via an RF switch, to a fuzzy TV.  As this took time, his work would probably have been relegated to the small secondary TV if the family had one.  Back in the early 80s, having two color TVs in an average American family was something of a luxury, so he would have to do his work on the smaller B&W TV.  Often this would occur on the kitchen table or on a small desk not designed for a computer.  Printing the thing in quality sufficiently legible for the teacher would often be a slow, noisy and frustrating effort with the dot matrix printers of the day.  If he got a disk read error or the power went out, his draft report would be gone in an instant!  Did I mention the slow speeds of the disk drives and tape drives available for the 8-bit machines?

Business software of any quality was slow to be released on these machines.  VisiCalc and WordStar were seldom seen.  RAM expansions beyond 48 or 64K was unsupported due to the lack of a standardized method   IBM's PCs could expand themselves naturally to 640KB, and once Lotus 1-2-3 became popular this became very important.  The Apple IIe could officially expand itself to 128K and unofficially (but simply) could enjoy much more RAM.

One great advantage that many of these computers had over IBM and Apple were in their graphics and sound capabilities.  Apple's graphics were born of the 70s and IBM's CGA didn't impress anyone. The Atari machines could produce 256 colors, and Commodore and Texas Instruments computers produced sixteen solid and distinct colors.  For arcade-like games, these machines also supported hardware sprites.  With these 8-bit CPUs, having hardware sprites really improved performance in games with moving objects on the screen compared with the more business oriented computers.

Another advantage was that these machines had sound chips built in.  The sounds of the arcades, including background noise, sound effects and short themes could be reproduced much better than the internal speaker of the IBM and Apple machines.  Lengthy music in computer games only became widespread in the late 80s, but music teaching and composing programs like Music Construction Set and Bank Street Music Writer were very popular.

Finally, these machines usually shared some peripheral compatibility.  The joysticks of the Atari 2600 worked in all Atari machines and in Commodore's VIC-20 and 64 and the TI 99/4A.  Except for the CoCo, which used analog joysticks, joysticks were a well-supported and easy to program for interface.  IBM and Apple did not release standard joysticks for most of their systems, and they were analog when most games released at that time preferred digital controls.

Even if the promise of the computer as a the universal appliance remained elusive, the more affordable computers were great for playing games.  Companies like Activision survived the home video game crash by turning their development efforts from video game consoles to computer systems.  Electronic Arts fully embraced the Atari 8-bit machines and later the Commodore 64 and were very successful.  Most companies had ports for most of their games for the Apple II, Atari 8-bit, Commodore 64, IBM PC, and later the Atari ST, Commodore Amiga and the Apple Macintosh.  In the United States, however, by the late 1980s all the game developers knew that the IBM would be the future and devoted their development efforts firmly or solely on that platform.

Killer Computer Gaming Apps

There are many successful games, and many great games.  Some games are so successful that they helped establish the gaming suitability of a particular home computer, were extremely influential or have withstood the test of time.  For each home computer system, I have selected one game which fits the following criteria :

The system had to have some measure of success

The game was successful game that sold many units

The game was widely acknowledged to be a groundbreaking game or one of the best available for that system

The game was ported to many systems, remade or has fan sites or is still remembered today

Most of these games were original to the computer indicated.  All were released fairly early in the computer's lifespan.

Apple II - Wizardry: Proving Grounds of the Mad Overlord

This game really helped bring Role Playing Games to home computers.  Programs were made how to hack this game and beef up your characters.  Sir-Tech released a program called Wizprint to print out your character's statistics.  Defeating its copy protection was frequently the subject of computer magazine articles.  

TRS-80 - Zork: The Great Underground Empire

Separate versions of Zork were released for the Model I and Model III , but this system was the first home microcomputer to receive a version of the mainframe game Zork.  All subsequent interactive fiction games would be judged in relation to this game.  

Commodore PET - Temple of Apshai

Although Apshai was originally released for the TRS-80, this platform has so few notable games that I decided to put it here.  Mainframe-style dungeon crawling brought to the home computer.  

Atari 8-bit - Star Raiders

No more advanced looking or sounding game was released in the 1970s.  This is what stores displayed when demoing the Atari computers.  

Commodore VIC-20 - Gridrunner

Jeff Minter's brand of game, the frenetic paced arcade-like game, begins here.  

Sinclair ZX-81 - 3D Monster Maze

A groundbreaking 3D maze game, notable especially for a system with no color and no dedicated sound hardware.

IBM PC - Microsoft Flight Simulator

Showed that there was some advantage to using an 8088, as this version ran much faster than the versions on other home computers.  Also famous as a compatibility tester for PC clones.  

TI 99/4A - Tunnels of Doom

While the TI software library is rather limited, this gave a first person maze perspective for exploring the dungeon and a third person perspective for fighting monsters before Ultima III.  

Commodore 64 - Impossible Mission

"Another visitor...Stay awhile, stay FOREVERRR..."  One of the best non-sidescrolling action adventure games ever made.  

Sinclair ZX Spectrum - Jet Set Willy

According to the BBC TV Movie Micro Men, this game gave Sir Clive Sinclair fits because it seemed to him that people weren't taking his cheap computer seriously.  Did it really matter when the game helped him sell sold millions of his little home computer?

BBC Micro - Elite

Pioneered the 4x Space Exploration Genre, one of the very few British or European computer games to cross the pond stateside in the 1980s.  

TRS 80 CoCo - Dungeons of Daggorath

Oh be still my beating heart.  Real time 3D dungeoneering providing some extremely intense gameplay.  

IBM PCjr.& Tandy 1000  - King's Quest

Graphical adventure games are invented and kept Sierra Online from bankruptcy.  

Apple Macintosh - Dark Castle

Very popular adventure game for this platform, showed that even the monochrome Mac could play action games.  

Atari ST - Dungeon Master

Most Atari ST owners had a copy of this game, and for good reasons.

Commodore Amiga - Defender of the Crown

Another "Wow" game, the sort of software that Commodore should have included with every Amiga sold.  

Apple IIgs - Will Harvey's Zany Golf

The IIgs had very few exclusive games, but this one is superb and was widely ported.  

PC Clones - King's Quest IV & King's Quest V

The first was a very persuasive in persuading people to buy or upgrade to the 286, EGA, a sound card, and a hard drive, the second helped drive 386 sales and VGA cards.  KQIV originally came on an insane, for the time, nine disks.  

Tuesday, November 19, 2013

M.U.L.E. - The PC Port on Real Hardware

1985 was the last year that IBM was known to have published any games for its IBM PC family.  It had seen games as one of the things that consumers could do with their PCs, and had released Microsoft Adventure at the launch of the original IBM PC Model 5150.  However, by 1985 IBM no longer looked to the home consumer market as a primary market, and thus the number of games it published dwindled to nothing.  One of the last titles it published was a port of Electronic Arts and Ozark Softscape's classic M.U.L.E.  This port was ported by K-Byte Software and released very quietly.  In fact, until 2012, no one had probably played it for 15 years.  It remained a mystery and completely unavailable until someone opened up a box of old IBM games, found it, became aware of its significance and allowed it to be cracked and distributed.  The story is recited here : http://www.worldofmule.net/tiki-index.php?page=IBM+PC  Others have analyzed it for differences between it and the Atari 400/800 original and Commodore 64 port, read here : http://bringerp.free.fr/forum/viewtopic.php?f=1&t=166  In this port I will discuss how it actually plays on the systems it was intended for.

Speed

M.U.L.E. for the IBM PC requires 128KB of RAM and a CGA card.  It only supports PC speaker sound and music and one physical joystick.  The cover explicitly lists the IBM PC (Model 5150) IBM PC/XT, IBM PC Portable and IBM PCjr. as supported systems.  Note that it does not mention the IBM PC AT, which was released in 1984 and used a 6MHz 80286 CPU.  This game is speed sensitive and the game will probably run to fast on the AT, which is roughly three times as fast as the PC or XT.  Running on more modestly upgraded or faster systems, like a V20 IBM PC, XT or PCjr. or a Tandy 1000EX, SX or HX at 7.16MHz will not give such a noticeable effect on speed to make the game unplayable.

On the packaging, there is no explicit mention of the IBM Personal Computer AT.  This is probably not an oversight, as some other IBM released games from 1984-85 explicitly included the AT in the list of supported systems on the box.  The AT was released in 1984 and thus its omission was almost certainly intentional.  (K-Byte does not seem like an outfit that could afford an AT).  The game adjusts its speed for a PCjr., so if you have an exotic speedup method in your PCjr. (V20 is fine), the game will probably run too fast.

Graphics

IBM PC with CGA on an RGB Monitor



On an IBM PC, XT or 100% compatible system with a CGA card, the game will use the 320x200 Mode 4, Palette 0 (cyan, magenta, white) in low intensity with a bright white background/border.  While the game is playable on an RGB monitor, it was clearly meant to be connected to a TV or color composite monitor.  Instead of stripey cyan and magenta graphics for the four players and their plots, composite color gives brown-gold, orange, red and light blue.  It seems clear that a late CGA card was intended because the text (white/light gray against bright white) on a real color composite monitor or TV is almost totally illegible with an early CGA card (without adjustments to the brightness and contrast).  EGA and VGA cards probably will not display the intended colors.

IBM PC with Old CGA on a Composite Monitor 



It was a long-standing myth that this game was either released solely for the PCjr. or took advantage of the PCjr.'s advanced graphics and sound capabilities compared to the IBM PC with CGA and PC Speaker.  The sound is exactly the same on either the IBM PC or PCjr.

IBM PC with New CGA on a Composite Monitor



On an IBM PCjr., the game uses a 320x200 resolution four color mode with colors similar to CGA.  The bright white background is the same, but the RGB colors are now light cyan, light magenta and white.  The pixel patterns are not the same as with a non-PCjr., but still show that the game was meant to be displayed on a color composite monitor or TV.  The PCjr. artifact colors the programmers chose are not as distinct as on a CGA card, there are two shades of magenta or purple and two shades of cyan or blue-green to choose from.

IBM PCjr. with an RGB Monitor



Control

This section requires a digression.  When M.U.L.E. was released for the Atari home computer systems in 1983, officially it could only run on the Atari 800 with 48KB of RAM.  The Atari 400 was not easily upgradeable to 48KB (but when upgraded was indistinguishable from an 800 to software) and the 1200XL, 600XL, 800XL and later machines only had two joystick ports.  For the Atari original, there was no keyboard control of the characters.  At least one joystick was required, and a pair of paddles could be used by two players in the auctions.  If there were fewer joysticks than human players, the players had to share the joystick for each player's main turn.

IBM PCjr. on a Composite Monitor



The Commodore 64 only had two joystick ports, and its port of MULE did not support paddles.  Thus, players three and four had to use a pair of keyboard keys during the auctions, and the joysticks had to be shared during the player's main turns.

The IBM port only supported one joystick, notwithstanding the IBM Game Control Adapter could support two joysticks with a Y-splitter and the IBM PCjr. had two distinct joystick ports.  Unlike the Atari and Commodore versions, it did not require a joystick to play the game.  If you did not have a joystick, the arrow keys could be used to control the player during his or her main turn.  Only the main four cardinal directions could be used, the "diagonals", 1, 3, 7 and 9, do nothing on the PC keyboard.  The PCjr.'s keyboard has no numberpad, only dedicated cursor keys.

For the auction phase, the keyboard controls for each player on the IBM PC are as follows :

Player -  1  2  3  4

Up     - F1  W  O  ↑

Down   - F5  X  .  ↓

On the PCjr., the keyboard controls are different, due to the differing layout of the PCjr.'s keyboard :

Player -  1  2  3  4

Up     -  W  Y  [  ↑

Down   -  Z  B  /  ↓

There is a game crashing bug when selecting joystick control with four planeteers.  The Alt key is pressed to determine which player will use the joystick.  However, if players 1-3 use the joystick, the game will not allow you to press key to select player 4.  Player 4 must use the joystick in this case.

This game was designed for the IBM PC 83-key keyboard.  On the 83-key keyboard, Player 1's auction up key, F1 is above the down key, F5, by one key, just like the keys for Players 2-4.  On a 101-key keyboard, F1 is three keys to the left of F5.  This arrangement simply does not work well with three other people.

The keyboard handling takes some getting used to.  The Enter key corresponds to the joystick button.  When doing anything requiring a button press like selecting a land plot, beginning your turn or installing a M.U.L.E., it is best to hold the button down until the game acknowledges the input.

The Alt key functions essentially as a speedup key in the game.  It can end auctions after everybody has bought and sold what they can.  It can bypass the summary screen and the chance animations.

The Esc key acts as a pause key.  Unfortunately, it will cause the game to freeze on a Tandy 1000 90-key keyboard.  If you are going to play M.U.L.E. on a Tandy 1000, I would advise using the joystick and setting the speed machine to slow (if an EX, HX, SX or faster) at boot time.  On the Tandy 1000 90-key keyboard, the Esc key is right below the F1 key, making it too easy to press if you are controlling Player 1.  The composite colors on a Tandy with an RCA video jack (TX or earlier) will look different than on an IBM PC with a CGA card.

Finally, the game can be saved in progress by pressing Ctrl-Q.  This does not appear to be a feature of the earlier versions.