Since I have gone through the early years of TMNT I thought I would touch upon some highlights of one of the comics which inspired TMNT, Cerebus the Aardvark. Cerebus was created by one David Victor Sim with issue #1 premiering in December, 1977. The book ended with issue #300 in March, 2004. The comic was self-published and Dave Sim set up his own company, Aardvark-Vanaheim, to publish the comic. This blog entry will devote itself to distinguishing features made through the end of the main series. Another blog entry may look into similar features after that period.
Monday, March 31, 2025
Monday, March 17, 2025
TMNT Early Issues and Reprintings in Depth Part III of III
Having posted the first and second part of my in depth review of the early issues and reprints of Teenage Mutant Ninja Turtles, we come to the final chapter, covering the years 1988 & 1989. These are years of great success and the beginnings of the first "turtle mania" phenomenon which will last the next five years. But what price fame and fortune? Kevin Eastman, Peter Laird and Mirage Studios would, as we will see, struggle with the demands that popular culture will place on an independent "alternative" comic:
Sunday, March 16, 2025
TMNT Early Issues and Reprintings in Depth Part II of III
In Part II of my series on the early TMNT issues and reprints, we enter into Mirage Studios' years of expansion. While Kevin Eastman and Peter Laird were responsible for all of Mirage's 1984 and much of its 1985 output, in 1986 not only do they publish new, non-TMNT books but also take on new, young and talented artists to contribute to TMNT. These years will lay the groundwork for the huge success of the TMNT as a licensed property, and it is documented in the pages of the TMNT comic book. Let's see how:
Saturday, March 15, 2025
TMNT Early Issues & Reprintings in Depth Part I of III
The
Mirage Studios Teenage Mutant Ninja Turtles comic's reputation and
sales grew over time. The early issues were not always accessible,
even for the dedicated comic-shop goer. Reprints and collections
often only print the main story, not the other parts which constitute
the book, namely creator columns and advertisements. Backup stories
may or may not be found in other collections. Wrap-around covers may
lose their rear illustrations. In this blog article I am going to
issue-by-issue, printing-by-printing, in chronological order to
discuss some interesting features of each comic's single issue
reprints. While I cannot reproduce the books, I can quote and
summarize.
Wednesday, March 12, 2025
Revision after Revision - Evolution of Classic Dungeons and Dragons
The Classic or non-Advanced Dungeons and Dragons game had a remarkably long life. Arguably first introduced with the Basic Set in July, 1977, products were made for the Classic game line until 1996. Unlike other editions of the game, the Classic game did not remain almost immutable and unchanged throughout its lifetime. In this blog article we will consider how the game evolved over time.
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