When I have talked about the Tandy 1000s in the past, and I know it has been a while, I have focused my discussions on the Tandys that were available to purchase by members of the public at Radio Shack stores. If you walked into a Radio Shack store in the 1980s and had $1,000 to spend, you could walk out with an IBM PC compatible computer. The 1000 line was cheap, fully functional as PC clones and played games as well as or better than machines that cost many times their price. But Radio Shack was not the only source from which you could obtain a 1000, and the 1000 hardware was also available to institutional buyers. So in this blog entry I am going to pull together every scrap of information I can find on the rarest, most obscure Tandy 1000s in existence.
Sunday, July 30, 2017
Wednesday, July 19, 2017
New Discoveries about the IBM Music Feature and Roland Sound Canvas
I have previously discussed both of these sound device families previous blog entries. The Yamaha IMFC and FB-01 is discussed here : http://nerdlypleasures.blogspot.com/2015/02/the-ibm-music-feature-card-overpriced.html and the Roland Sound Canvas first generation modules here : http://nerdlypleasures.blogspot.com/2013/06/first-generation-roland-gs-devices.html Rather than burying the information in those entries, I would like to add additional new information here.
Tuesday, July 18, 2017
Early Video Game Content Advisories - Who Needs Ratings Systems?
Prior to the formation of the Entertainment Software Ratings Board in 1994 there was no comprehensive content ratings systems for computer and video games in the U.S. However, that did not mean that video games never provided warnings to potential purchasers and their parents or spouses. Here let us explore the attempts to advise the public of adult-oriented content prior to and outside the eventual dominance of the ESRB.
Thursday, July 6, 2017
Turbo EverDrive 2.x and the PC Engine - The Affordable NEC Experience
Over two years ago, a friend of mine kindly let me borrow a Turbo Duo and a Turbo EverDrive. I wrote about the experience here : http://nerdlypleasures.blogspot.com/2015/04/turbo-duo-issues-and-solutions.html I had to give it back (and the Framemeister which came with it), not without a good deal of sadness. I vowed that I would find a way to play NEC Turbo games again on real hardware/ Now, I have acquired an affordable, upgradeable solution. Let me talk about it and about plans for future upgrades.
Tuesday, July 4, 2017
SNES "Port"pouri
Space Invaders and the Super Game Boy
Space Invaders was released for the Game Boy in 1994. It indicated that it supported the Super Game Boy. It did so in a unique way, when you selected the Arcade Mode, it launched a slightly cut-down version of the SNES Space Invaders port which had been previously only been released in Japan. The only thing missing from the game as run transferred from the Super Game Boy and the game that was released on cartridge in Japan in 1994 and the U.S. in 1997 is the VS mode.
Super Game Boy Mode |
Arcade Mode |
Space Invaders was released for the Game Boy in 1994. It indicated that it supported the Super Game Boy. It did so in a unique way, when you selected the Arcade Mode, it launched a slightly cut-down version of the SNES Space Invaders port which had been previously only been released in Japan. The only thing missing from the game as run transferred from the Super Game Boy and the game that was released on cartridge in Japan in 1994 and the U.S. in 1997 is the VS mode.
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