tag:blogger.com,1999:blog-6993165553021868648.post7127940593220767643..comments2024-03-27T05:39:24.505-04:00Comments on Nerdly Pleasures: The Case for CompositeGreat Hierophanthttp://www.blogger.com/profile/04409413307024477304noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-6993165553021868648.post-15765516290209037592022-10-24T07:42:32.355-04:002022-10-24T07:42:32.355-04:00Great post, thank you very muchGreat post, thank you very muchAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-54703263455372206232020-11-15T08:29:16.930-05:002020-11-15T08:29:16.930-05:00Mister (and other FPGAs) has a composite blend opt...Mister (and other FPGAs) has a composite blend option for simulate video composit output in Genesis games, even if on real, output is RGB, wonderfull on CRTs!!<br />Robertohttps://www.blogger.com/profile/10245787776691693203noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-78553232689049603632020-11-07T08:58:13.311-05:002020-11-07T08:58:13.311-05:00I thought the PC engine couldn't do 320 horizo...I thought the PC engine couldn't do 320 horizontal, but just 256, 384 or 512? I suppose if you crop 384 you can have just 320? Something you would only really care about for ports I presume. Isn't it the same on SNES though? What is the reason that the higher resolutions are not used? I once read I believe that it was something to do with the sprites only displaying in 256 resolution on all modes, combined maybe with high resolutions not allowing full colour depth as is usually the reason on home computers?Savlonhttps://www.blogger.com/profile/12153881162874855809noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-56176397280922337612017-03-13T14:43:13.189-04:002017-03-13T14:43:13.189-04:00GH, have you seen this shader (https://forums.libr...GH, have you seen this shader (https://forums.libretro.com/t/mdapt-gdapt-dithering-treatment-updated-06-06-14/) which produces clear image, but also tries to preserve these composite effects such as transparency and color blending? Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-69948215153130433202017-03-06T21:14:25.121-05:002017-03-06T21:14:25.121-05:00https://www.facebook.com/photo.php?fbid=1020285421...https://www.facebook.com/photo.php?fbid=10202854219793902&set=p.10202854219793902&type=3&theaterAnonymoushttps://www.blogger.com/profile/17159604630393426468noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-37351282729408961492015-03-27T02:45:09.583-04:002015-03-27T02:45:09.583-04:00Can anyone make a filter that looks good?Can anyone make a filter that looks good?Dinishttps://www.blogger.com/profile/08306170217405801154noreply@blogger.com