tag:blogger.com,1999:blog-6993165553021868648.post4896477848163645738..comments2024-03-27T05:39:24.505-04:00Comments on Nerdly Pleasures: Advantages of the 160x200 16-color Tandy/PCjr. ResolutionGreat Hierophanthttp://www.blogger.com/profile/04409413307024477304noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-6993165553021868648.post-85763534631806909722020-09-01T23:33:55.674-04:002020-09-01T23:33:55.674-04:00Monkey Island 2 used 640x200x16 when run in EGA mo...Monkey Island 2 used 640x200x16 when run in EGA mode. Unlike EGA 640x350, which allows selection of 16 colors from a palette of 64, 640x200 mode is backward compatible with CGA monitors, so it's stuck with the typical 16 color CGA/EGA palette we all know. The benefit in Monkey Island 2 is that the 320x200x256 pixel could be divided into a left and right side, so that 2 colors could be used to dither in order to approximate one of 256 colors. In my opinion, this was great in theory, but not so hot in practice.Todd Znoreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-90045827488348900232020-04-20T21:58:28.889-04:002020-04-20T21:58:28.889-04:00Planet X3 supports the Tandy Hi-res mode that late...Planet X3 supports the Tandy Hi-res mode that later model 1000s have. I assume that's what you're referring toAnonymoushttps://www.blogger.com/profile/17277562529115303411noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-73335846289897160912019-03-17T12:07:49.669-04:002019-03-17T12:07:49.669-04:00"Because I remember that the Black Cauldron w..."Because I remember that the Black Cauldron was 16 colours, but Maniac Mansion was 4 colours on CGA. If it's the very same mode on CGA" - No, it's not. Black Cauldron can show ~16 colors using its 640x200 composite color mode, but Maniac mansion only supports ~4 colors using its 320x200 composite color mode.<br /><br />There is a program called Tand-Em to simulate the Tandy/PCjr. for self-booting disks, but its very much out of date now.Great Hierophanthttps://www.blogger.com/profile/04409413307024477304noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-58250298301631203572019-02-28T17:53:43.485-05:002019-02-28T17:53:43.485-05:00I wonder which of these games support 16 colours o...I wonder which of these games support 16 colours on CGA. Because I remember that the Black Cauldron was 16 colours, but Maniac Mansion was 4 colours on CGA. If it's the very same mode on CGA, Tandy 1000 and PCjr, then just little patch would make all games to run on CGA with 16 colours. Patch or some TSR like SimCGA to fool them they are running on Tandy/PCjr.imperiahttps://www.blogger.com/profile/11925450174530328021noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-25377719044051034082018-07-08T20:59:55.911-04:002018-07-08T20:59:55.911-04:00Silpheed uses 640x200x16c:
https://www.mobygames....Silpheed uses 640x200x16c:<br /><br />https://www.mobygames.com/game/silpheedshankaohttps://www.blogger.com/profile/06194425920878224732noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-88185994474202097982017-12-02T12:53:10.096-05:002017-12-02T12:53:10.096-05:00I believe that Troll's Tale is a PCjr. exclusi...I believe that Troll's Tale is a PCjr. exclusive 16-color game. It was released before the Tandy 1000s were released, so it only tries to detect a PCjr. There is a particular byte in the BIOS which, depending on its value, identifies a PC or a PCjr. PCs and Tandys identify themselves as PCs, so Troll's Tale will display CGA graphics for those machines. If your PCjr will read the disk correctly, then it will display 16-color graphics on your real PCjr.Great Hierophanthttps://www.blogger.com/profile/04409413307024477304noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-59730100931466530302017-12-02T11:30:01.146-05:002017-12-02T11:30:01.146-05:00Hello again,
I have a question about your Tandy/P...Hello again,<br /><br />I have a question about your Tandy/PCjr 16 color blog. I found this fellow in Australia through ebay. He offered to take the IBM DOS Troll's Tale download, and load it onto a 5.25 floppy disk for me, so that I may play the game on my PCjr hardware. For the moment, I haven't received it yet, but I was wondering something. I ran the Troll's Tale game through Dosbox. In Dosbox options you can change the machine that it emulates. Whenever I choose "machine=" Tandy, or cga, or vga, or ega, it always showed me the Troll's Tale game in that 4 color palette. However, when I chose "machine=pcjr" I got the full enhanced 16 mode. My question is, when I run this person's disk through an "actual" pcjr, do you think I might get the same result? Rayhttps://www.blogger.com/profile/00739265882091927386noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-91447249199763888922015-11-24T18:53:48.286-05:002015-11-24T18:53:48.286-05:00the 160x200 resolution was usefull to directly por...the 160x200 resolution was usefull to directly port graphics between different 8bit systems.<br /><br />AppleII, Tandy/PCjr, Amstrad CPC, C64, I guess even Atari8bit computers had their most colourfull video modes using this resolution.<br /><br />As computer market could need many different version on different uncompatible systems, any portability could mean less paid hourswork from specialised coders or graphic artists.<br /><br />Many Amiga games were basically Atari ST games in 16 colours only, many Amstrad CPC games were ZX spectrum ports with jsut less colours, some games released on many platforms would get huge bits of graphics straightly ported with sometimes only insulting calculated palette conversions.<br /><br />Anonymoushttps://www.blogger.com/profile/14164665874120978310noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-49056417282989024322015-11-15T17:58:17.438-05:002015-11-15T17:58:17.438-05:00Sierra's ports of Japanese home computer games...Sierra's ports of Japanese home computer games from Game Arts and Falcom use 640x200x16, as does Koei's ports of their turn based strategy games to DOS like Nobunaga's Ambition and Romance of the Three Kingdoms. <br /><br />Most C64 games use a 160x200 mode, but the colors are a bit different and you cannot put colors wherever you like, which prevented ports of the AGI games to that system. The Sierra AGI games use an effective 140x192 graphics mode with an Apple IIe/IIc and a 160x200 mode with the IIgs. The IIgs, Amiga and ST look pretty much like the PCjr/Tandy/EGA/MCGA/VGA adapters.<br /><br />If someone sends me a Tandy CoCo 3, I would be happy to write about it. I do not write about computers or consoles I can only fully experience by way of emulation.Great Hierophanthttps://www.blogger.com/profile/04409413307024477304noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-66216955408045762222015-10-13T19:21:38.591-04:002015-10-13T19:21:38.591-04:00are there any games that use 640 200 16?
how does...are there any games that use 640 200 16?<br /><br />how does this compare with apple iigs and commodore 64 coco3?<br /><br />also can u blog about tandy color computer 3?<br /><br />google locked me out but im a regular here i owned a tandy 1000 and my neighbors had color computer and c64 and iigsAnonymousnoreply@blogger.com