tag:blogger.com,1999:blog-6993165553021868648.post8490249851783152789..comments2024-03-29T10:25:11.915-04:00Comments on Nerdly Pleasures: Famicom Expansion Audio OverviewGreat Hierophanthttp://www.blogger.com/profile/04409413307024477304noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-6993165553021868648.post-12212093535285666522021-12-27T15:33:09.828-05:002021-12-27T15:33:09.828-05:00I'd say about 50% of consoles have the older m...I'd say about 50% of consoles have the older mixing and 50% have the newer mixing.Great Hierophanthttps://www.blogger.com/profile/04409413307024477304noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-89467004075378817412021-12-27T13:51:51.965-05:002021-12-27T13:51:51.965-05:00for 75% (!) of the time Famicoms were made (1988-2...for 75% (!) of the time Famicoms were made (1988-2003) the mixer levels are incorrect so the expansion audio is louder than the CPU audio, with only 1983-1987 Famicoms having the correct mixer levels / channel balancing.anamydhttps://www.blogger.com/profile/03998496167447183134noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-66825816765297370712018-07-01T18:49:58.928-04:002018-07-01T18:49:58.928-04:00See here for the best list of games which used exp...See here for the best list of games which used expansion audio, including FDS: http://wiki.nesdev.com/w/index.php/List_of_games_with_expansion_audioGreat Hierophanthttps://www.blogger.com/profile/04409413307024477304noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-81779468445389221752018-06-18T11:35:52.430-04:002018-06-18T11:35:52.430-04:00Solid article. I'm looking for a definitive li...Solid article. I'm looking for a definitive list of what FDS games did or did not use the expansion audio - do you know of such a resource? Thanks!Smegnoreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-51697174236954519812017-08-05T17:43:50.260-04:002017-08-05T17:43:50.260-04:00I believe you are correct, they had extra VRC7 chi...I believe you are correct, they had extra VRC7 chips that needed to be used up. The game was released in late 1992. The VRC7 is slightly more advanced than the VRC4, but the sound is the VRC7's principal advantage over the VRC4. Considering they ported the game to the NES using the MMC3 chip, which has a rough parity, feature-wise, to the VRC4, Konami's need to use up surplus chips would likely be the reason. Great Hierophanthttps://www.blogger.com/profile/04409413307024477304noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-68940544329339923152017-08-05T16:22:14.678-04:002017-08-05T16:22:14.678-04:00Do you find anything as on Tiny Toons 2 and why th...Do you find anything as on Tiny Toons 2 and why they would bother using the vrc7? Did they just have an overstock they needed to move? I wonder if they could have made money porting a watered down version of gradius iii or contra iii even though the Snes had already been out for a little while in Japan.Jared Brownnoreply@blogger.com