tag:blogger.com,1999:blog-6993165553021868648.post2876803802145904760..comments2024-03-29T10:25:11.915-04:00Comments on Nerdly Pleasures: Youtube Sucks for Retrogaming VideosGreat Hierophanthttp://www.blogger.com/profile/04409413307024477304noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-6993165553021868648.post-84863800452437327802014-08-09T13:33:44.793-04:002014-08-09T13:33:44.793-04:00Oh, and it would eliminate the 'scaling/stretc...<br />Oh, and it would eliminate the 'scaling/stretching' problem altogether, as whatever youtube does to it, it's now a HD-video of what happens on a TV screen, and not just 'actual lores pixels at the mercy of youtube re-encoding process'.<br /><br />So no matter how much youtube maims it, the main beauty of the video should remain relatively intact.Authenticitynoreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-53483375587423643372014-08-09T13:31:31.048-04:002014-08-09T13:31:31.048-04:00Authenticity
You could always use a real machine ...<br />Authenticity<br /><br />You could always use a real machine or output your emulator's true-resolution signal to an actual CRT television (with the aid of things like VGA2SCART and Soft15kHz, for example), and then film the television screen.<br /><br />There is no perfect solution, but this way, you would be able to also present the magic of 'television beauty'. The way beautifully pixelled lores graphics look on a (bright) CRT television, just can't be matched, and should be showed to the world every time a worthwhile game or other "retro" video is shown.<br /><br />Kids nowadays don't know what they are missing by using only the 'progressed' technology, the latest, new TFT monitors that completely vomit upon the otherwise beautiful lores graphics.<br /><br />Now, this filming solution is usually frowned upon for understandable reasons, but for beautifully pixelled lores graphics, I think it's the best option of all.<br /><br />First of all, it retains the proper aspect ratio (SNes and NES, for instance, have a weird resolution that looks awful when just captured from an emulator, pixel by pixel - because the shape of the pixels used to display them is different from what it is supposed to be - everything looks squashed, compared to how it's designed to look).<br /><br />So all SNes and NES games look good, because they are fullscreen without being stretched/scaled in any way - just glorious, perfect, authentic resolution filling the television screen. <br /><br />Second, it shows how great the TV display really makes the lores graphics look like (though watched in a TFT monitor, it's not quite the same). Too bad you can't really show how much brighter the good CRT televisions are than the TFT monitors, when it comes to these lores graphics.<br /><br />Third, it brings the 'geek in the basement' feel to the video, showing an actual television in a room - it captures the 'atmosphere' of the room, and what's happening in it at the very moment. <br /><br />If done right, this is the optimal solution - youtube will destroy everything anyway, but if you film in a high resolution, and your camera probably doesn't support 60 fps in such a high resolution anyway, this is the closest that you can get to having a 'browser-streamed lores retro video' look authentic, or at least what I would call "passable".<br /><br />Authenticitynoreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-1772900167611587412014-07-13T19:36:22.121-04:002014-07-13T19:36:22.121-04:00One could also host carefully encoded the videos s...One could also host carefully encoded the videos somewhere, offer direct links to them, which can then be progressively downloaded in a player that supports streaming, like SMPlayer and probably VLC (not using it myself). Google has somehow been given the right to lord over the internet and all video uploads must go through them...<br /><br />Two other issues with YouTube are chroma subsampling, which kills nice sharp color sparkles, and, at least until recently, forced deinterlacing of everything. I uploaded a video with ordered dithering. It had applied a vertical filter, which removed all the dithering in vertical direction, but left alone most of the horizontal. The only reason, why this could have been done, is to make handle interlaced footage presentable, because YouTube can't trust that the author does that.<br /><br />http://dl.dropboxusercontent.com/u/61700377/screens/youtube-shitty-quality-comparison.png<br /><br />Video to the right also has subsampling, and "acceptable" bitrate, but looks much better. YouTube has destroyed even more color and reds that would have been necessary.Anonymoushttps://www.blogger.com/profile/03054714830679144983noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-34737476341521092462014-06-27T11:39:00.841-04:002014-06-27T11:39:00.841-04:00I may have to revise this post very soon, because ...I may have to revise this post very soon, because Youtube has just announced support for 48fps and 60fps video. Here are some sample videos :<br />https://www.youtube.com/playlist?list=PLbsGxdAPhjv9UrLo19pS8teoRKj7funAy<br /><br />Note that you will need to set it to an HD resolution (720p or better) and watch it on the Youtube site, not in an embedded player.Great Hierophanthttps://www.blogger.com/profile/04409413307024477304noreply@blogger.comtag:blogger.com,1999:blog-6993165553021868648.post-38182228515112318262014-05-05T16:40:43.777-04:002014-05-05T16:40:43.777-04:00This comment has been removed by the author.Nickhttps://www.blogger.com/profile/06786984875020782964noreply@blogger.com